@jamesthomson Iād move the 42s a bit outwards to get a nice 3D effect when looking at it cross-eyed.
@stevechampion @AlexSanterne interesting! looking on iOS, it seems there is an app from the same developper (or a very good clone!), which appears to have a few more features.
I like this one (v5.10): "support WiFi connecting between two i3DSteroid for 3D Camera and sending image."
On a personal note, I discovered #Autostereogram in a magazine when I was much younger, and has since then always been fascinated with #stereography.
Magic Aye is a bot that posts automatically generated autostereograms (aka "Magic Eye"). You can follow at:
ā”ļø @magic_aye
You can see the 3D images hidden in the pictures by making your eyes focus behind the image. (It can take a while to do this if you haven't done it before. Enlarging the image may help.)
More about this topic: https://en.wikipedia.org/wiki/Autostereogram
#MagicAye #MagicEye #Autostereograms #Autostereogram #3D #Stereogram #Stereograms #Fun
a wild #asciigao has appeared
ļ½ļ½ļ½ļ¼ļ¼
#anaglyph #2d #superflat #cleannft #waifuwednesday #autostereogram #numerology #abstract #love #WEEB3
in #single edition
#autostereogram for #crosseyed viewing
depth map exported from #fragmentarium (one of the examples that comes with it)
horizontally repeating fractal texture made with #fractorium (modulusx final transform).
combined with homemade software. final image had autolevels applied to brighten it up before downscaling to 1920x1080@100dpi
I think this one turned out ok despite the depth discontinuities.
#autostereogram for #crosseyed viewing
#depth map exported to #exr from my "raymond" #raytracing thingy implemented in #glsl inside #fragmentarium , converted to #pfm using #gimp . EXR data must be in [0..1] for GIMP to understand it (otherwise it clips, not sure if it's clipped by FragM or GIMP). Not sure if sRGB non-linear response curve is mangling my data.
#fabric texture from a photo I took, cropped into a narrow vertical strip and made #seamless in #gimp
depth and texture combined with #homemade #software . took many iterations to get something that didn't make my eyes hurt too much. depth #discontinuity is jarring, too-small texture detail is distracting.
Refs:
- http://paulbourke.net/dataformats/pbmhdr/ for PFM file format (like PGM/PPM but float32 data)