The Yamaha NS-10 and the Auratone 5C were never designed for professional studios. They were rejected hi-fi products. So how did they end up on top of nearly every major mixing console for three decades?

https://tonalux.org/blog/ns10-auratone-mixing-legends-story

#MusicProduction #SoundDesign #AudioEngineering #Mixing #MusicTech #StudioLife

The Truth Speakers and the Tissue Paper Trick

The Yamaha NS-10 and the Auratone 5C were never designed for professional studios. They were rejected hi-fi products. So how did they end up on top of nearly every major mixing console for three decades?

How parallel banks of resonant filters recreate the acoustic behavior of bells, plates and percussive instruments using modal analysis principles.

https://tonalux.org/blog/modal-synthesis-resonator-banks-explained

#MusicProduction #SoundDesign #AudioEngineering #ElectronicMusic #Synthesizer #DSP

Modal Synthesis and Resonator Banks Explained

How parallel banks of resonant filters recreate the acoustic behavior of bells, plates, and percussive instruments using modal analysis principles.

The phase vocoder transforms audio by manipulating frequency domain representations, enabling pristine time-stretching and pitch-shifting that modern DAWs rely on daily.

https://tonalux.org/blog/phase-vocoder-time-stretching-algorithm-1966

#MusicProduction #SoundDesign #AudioEngineering #ElectronicMusic #Synthesizer #DSP

Phase Vocoder: How 1966's Time-Stretching Algorithm Became Modern Audio's Secret Weapon

The phase vocoder transforms audio by manipulating frequency domain representations, enabling pristine time-stretching and pitch-shifting that modern DAWs rely on daily.

M/S is widely used to clean low end and add air to a mix, but two assumptions break it. One is what "the sides" actually contain. The other is what mono playback throws away.

https://tonalux.org/blog/mid-side-processing-when-it-helps-when-it-breaks

#MusicProduction #SoundDesign #AudioEngineering #Mixing #MusicTech #StudioLife #Mastering

Headphones break two assumptions a stereo mix is built on. Here is what specifically goes wrong, what they actually do better than speakers and the order of fixes that matters.

https://tonalux.org/blog/headphone-mixing-when-it-works-when-it-breaks

#MusicProduction #SoundDesign #AudioEngineering #Mixing #MusicTech #StudioLife

Headphone Mixing, When It Works and When It Breaks

Headphones break two assumptions a stereo mix is built on. Here is what specifically goes wrong, what they actually do better than speakers, and the order of fixes that matters.

Real World Weapons Sound Effects | Weapons Sound FX | Unity Asset Store

Layer in the sounds of Real World Weapons Sound Effects from Leafland Audi0 for your next project. Browse all audio options on the Unity Asset Store.

How spectral gating algorithms separate signal from noise by analyzing frequency content over time, forming the backbone of professional audio restoration tools like iZotope RX.

https://tonalux.org/blog/spectral-gating-noise-reduction-algorithm-explained

#MusicProduction #SoundDesign #AudioEngineering #MusicTech #ProAudio #DSP

Spectral Gating - The Noise Reduction Algorithm Behind Modern Audio Restoration

How spectral gating algorithms separate signal from noise by analyzing frequency content over time, forming the backbone of professional audio restoration tools like iZotope RX.

32-bit float really does eliminate internal clipping in a DAW. But the same property that rescues a clipped float file is exactly what makes "gain staging is dead" wrong.

https://tonalux.org/blog/why-32-bit-float-didnt-kill-gain-staging

#MusicProduction #SoundDesign #AudioEngineering #Mixing #MusicTech #StudioLife

Why 32-Bit Float Didn't Kill Gain Staging

32-bit float really does eliminate internal clipping in a DAW. But the same property that rescues a clipped float file is exactly what makes

Five standout plugin releases from this week featuring Rob Papen's morphing filter playground, KERN Audio's perceptual multiband compression and Universal Audio's vintage overdrive modeling.

https://tonalux.org/blog/weekly-plugin-roundup-may-18-2026

#MusicProduction #SoundDesign #AudioEngineering #DSP #Mixing

Weekly Plugin Roundup - May 18, 2026

Five standout plugin releases from this week featuring Rob Papen's morphing filter playground, KERN Audio's perceptual multiband compression, and Universal Audio's vintage overdrive modeling.

Yesterday, I tried the #Zoom #M3 #microphone / #recorder on my camera.

Today I noticed I had the stereo width set to 120°. So I decided to try the #MidSide raw files and adjust the stereo width in post.

The M3 always stores 32bit float WAV stereo at the setting used, and additionally a “RAW” file without processing, a 32bit WAV in which left channel is mid, right channel is side.

At first, I used a plugin called MS2ST. Didn't work properly, actually I don't know what it was trying to do. Now using good old #SteveHarris “Matrix: MS to Stereo” which does it!

I am learning that the result sounds a lot different than what I have heard being there myself. Part of it is that the M3 is just two cheap shitty mics in one chassis together with a recorder. The position of the mic on the camera also is not great. And I'm also not sure if it really uses an omni mic for the mid channel.

Yet for anything serious I'd do a multi-track recording anyways.

#recording #audioengineering #tontechink #LinuxAudio