So, the next one thing! "Dima stand πŸ§β€β™‚οΈ" (https://codeberg.org/xolatgames/Dima-stand) now uses Assimp as a library for parsing 3D model files (instead of the parser that I was wrote by my own), and even Bullet Physics SDK for creation some 3D physic.

#cpp #cplusplus #cmake #assimp #bullet3 #bullet #3d #3dgame #simulator #codeberg #opensource #codelite #linux #stb #stb_image #blender #blender3d #gimp #gimp3 #glfw #glfw3 #opengl #glm

Horray, 600 open issue-reports open in #assimp! #gamedev
The FBX-animation support will get some amazing bugfixes, stay tuned. #assimp
Just started to work on IFC-support 4.0 for Asset-Importer-Lib. Seems to be a big job ... #assimp #gamedev
Getting cross compiler suites ready, up-to-date and stable seems to be the job of my life. #assimp
The Asset-Importer-Lib 4.1.0-Release is out | Kim Kulling, AssetImporter-Contributor on Patreon

Official Post from Kim Kulling, AssetImporter-Contributor: Hi all,I am happy to announce that today I was able to release 4.1.0 of the Asset-Importer-Lib. We got more than 600 commits from a lot of contributors to make this happen.Some highlights are:- glFT2 Importer and Exporter- 3MF-Exporter- The CI-build does now check for memory-leads, memory corruption

Asset-Importer-Lib 4.1.0 just released: check release-notes here: https://github.com/assimp/assimp/releases/tag/v4.1.0 … #assimp #gamedev
assimp/assimp

assimp - Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

Finally the 3MF-format-export in assimp is ready for use #gamedev #3d-printing #assimp
Nice, our CI checks for memory corruption. Not so nice: the third-party-lib blocks my pull-request because it is buggy #WTF #assimp