I *think* I fixed another issue with the #Delta #Apple2e clone. Details here:
https://codeberg.org/hkzlab/NE_Delta_Schematics/src/branch/main/Apple2e_differences.md#dxxx-bank-switching

It's been running Total Replay carousel for hours now (around 5) without crashing, which was doing before, while in the demo mode of some games.

Hoping nothing else broke.

NE_Delta_Schematics/Apple2e_differences.md at main

NE_Delta_Schematics - Reconstructed DELTA computer (Apple IIe clone) by Nuova Elettronica

Codeberg.org
De-capped, measured and now to go buy some new ones #apple2e
Oooohh…. That does not look good… even though the power supply does work. #apple2e

Excuse the mess! :D

I'm beta testing a #burgerdisk by @colin_mcmillen on my Delta #apple2e clone.
It's wired to a SmartDisk][ card, and so far it's been working great. I could even daisychain it to a #FloppyEmu!

https://github.com/colinleroy/BurgerDisk
https://www.kickstarter.com/projects/colinleroymira/burgerdisk/

Before going to prepare dinner for my cats, I want to show you two little side projects I worked on these days.

On video you'll see the splash screen of "Silk Dust", an #interactivefiction game by @davbucci which I helped optimize for #apple2e . Here it's running on my Delta clone, out of an #A2DVI with a custom firmware that can output composite artifacting simulation for hires graphics (and not only D*GR).

The splash screen is showing while the game loads the whole text resources in the aux bank of the computer.

You should hopefully be able to play this version soon!

Thanks to the amazing help by @hkz, I could add the Apple 2 enhanced version of "I passi della regina", the Italian version of The Queen's Footsteps: http://davbucci.chez-alice.fr/index.php?argument=varie/queen/queen.inc This version is interesting because it exploits the 80 column mode and the additional memory, so the game does not need to be split in three parts. #retrocomputing #Apple2e #Apple2 #TextAdventure #Italian
The Queen's Footsteps - Davide Bucci

So, what to do with it? I guess the power supply needs some repair. #apple2e

Ahhh, finally completed #PrinceOfPersia on the Delta #Apple2e clone.
It was ages since I completed this game (and I originally played the DOS version).
No idea if I got much worse at it, or it the #apple2 version is harder, but I had a much harder time with it than I remember.

This also gave quite an exercise to my #homebrew keyboard, which held up perfectly.

Finally labeled every keycap in the Delta Redux #mechanical #keyboard !

I also took the occasion to release the repository for everyone: https://codeberg.org/hkzlab/DELTA_Redux_KB

As you can see, this was sponsored by #PCBWay, all of it. Without them, I'd be months behind on this project.

For those that do not follow ramblings, the Delta (https://codeberg.org/hkzlab/NE_Delta_Schematics) is an italian #apple2e clone, whose PCB I have redrawn and schematics reconstructed.

This is a keyboard for it! Thanks to @tubetime , as I based my work off his Datanetics replica.

If you like what I do, consider supporting me on ko-fi, it really helps me when I need to buy components.

A month ago I finally received a #picocalc #microcontroller based handheld from #clockworkpi. I hoped to recapture some of the fun of my first computer, an #Apple2e. The rub is-- I really didn't do much programming in basic.

#mmbasic is well documented and looks great. But I have not found any inspiration yet. Does anyone have a fun resource for messing with Basic?