Trying out how I could build game play in this scene, jumping off spears is always fun, I like how you can see the windmills in the distance

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The foliage in these fields creates very nice looking shapes when the winds blows through it

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Trying out the new level concept "Golden Fields" to get a feel for how the level could be designed

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Been working on a concept for a new level taking place in golden fields of flowers and farm land with massive windmills

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It's fun to explore the desert with the new sand and dust shader, bringing in a really nice mood to the scene

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I expanded on the fog shader I built earlier and modified it into a dust storm effect

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Been working a bit more on this fog that sits low on the ground, giving the scene a little more moody feeling

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Tried to build out the spooky forest environment a little to see how it could look with gameplay

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