I’ve been revisiting older level sections and found some great places to add the new bounce pads. They’re already making the flow feel much smoother

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I’ve been playing around with the bounce pads and realized they can send the player downward as well, so I’m using that to shape a new wall sliding section

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Tried bounce pads with wall sliding today. They nudge the player down the wall in a controlled way

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I got regular bounce pads to launch the player diagonally now. Planning to use them for climbing and descending sections

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Spent some time adding more detail and flora to the downward wall-sliding path, with a few fireflies drifting around to bring it to life

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Been adding more to the wall sliding and platforming section, with a few hidden powerups tucked away for players to discover

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One of the early builds had this cave section where you wall-jumped your way down. I’m rebuilding it now, trying to get that same sense of flow back

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Tested a new idea for cliffs that step down like a staircase. It’s not quite there yet, but I like where it’s heading

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Had to make a few material tweaks to get this special tree’s leaves glowing with emissive light

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