About #godot #gdscript and #Csharp . I have a hot take here:
I like GDScript, its fun to use, and I know the creators and maintainers like GDScript.
But honestly, I think we know what is going to happen, C# is going to overcome and replace it. Its bound to, because things tend to consolidate. GDScript has no chance, particularly if development becomes more "profesional", especially with #nativeaot on the horizon.
This is the same story with #unityscript and #boo in the Unity engine repeating.