Has anyone here used plain text accounting apps, e.g., ledger or bean count, to track their character's ship shares in Traveller?
C'mon... someone here is nerdy enough to do exactly that.
#traveller #travellerrpg #plaintextaccounting #ledger #beancount #askfedi
Bryan Gibson, Hiver Grav Platform, Traveller: Alien Module 7 Encounters With the Manipulators: Hivers, Game Designers’ Workshop, 1985
#BryanGibson #TravellerRPG #TTRPG #TabletopRPGs #TabletopRoleplayingGames #RPGs #RoleplayingGames
https://www.farfuture.net/
A great article on the various Traveller/Cepheus Engine games.
https://mtb-za.github.io/says-who/thoughts/2026/06/cepheus_hacks/
#TTRPG #TravellerRpg #Traveller #CepheusEngine #Cepheus #ClassicTraveller
I attended the North Texas RPG Con over the last few days (June 4-6). Though this convention is, assuming good traffic, only about 20 minutes from my house, this was only the second time I’ve attended. I first went back in 2018, when I ran a GURPS Cyberpunk game and played in a Classic Traveller game. Each year since then circumstances just didn’t work for me to go. It’s a great con.
Trying to do some icons to include with my FoundryVTT system for Traveller. I figured that it would be nice to have some simple, generic tokens for "security", "starship crew", "mercenary" etc., as well as some of the common species. I could really do with a spare 10,000 hours.
We have a game within a game for this week's Traveller session, running some simulated starship combat. It gives the players a chance to see how the rules work, and gives me a chance to see how risky it is.
The main takeaway is that it's expensive even when you win.
#TTRPG #TravellerRPG
https://blog.notasnark.net/2026/06/pirates.html
Bryan Gibson, Hiver Nests, Traveller: Alien Module 7 Encounters With the Manipulators: Hivers, Game Designers’ Workshop, 1985
#BryanGibson #TravellerRPG #TTRPG #TabletopRPGs #TabletopRoleplayingGames #RPGs #RoleplayingGames
https://www.farfuture.net/
Nobody has complained that MgT2e is having problems on FoundryVTT v14 yet, so I'll set 14 as verified on the next release. Just pushed out 0.21.1, which has a few bug fixes and support for storing multiple fighters in a docking bay.
At some point, I need to have an option to launch fighter squadrons directly from a carrier, but not yet.
In the meantime, I'm doing more work on adding support for the new Vehicle rules.
#TTRPG #TravellerRPG #FoundryVTT
https://foundryvtt.com/packages/mgt2e