Let's try another #TTRPGDiscussion, it's been a while since the last one.

I'm writing an article about how to organically build a #TTRPG #Sandbox using a method I call Hexes and Triagles Prep (#HATPrep). For that, I need six important aspects of sandboxes that one can iterate over and add to. So far I have these aspects:

1. Starting location
2. Situations (read: adventure)
3. NPCs & Factions
4. Locations
5. Items
6. Lore

Do you agree with these categories, or do you have other suggestions?

Today's #TTRPGDiscussion: How do you make your #TTRPG world feel alive?

When I play #DND or #PathFinder, I want the world to feel alive - not as a static movie set in which you have your adventures. Even though my PC may be a hero to some extent, I still want to feel like I'm just one of many adventurers / citizens in this world. But how do you, as a GM, achieve that?

How does one make the world feel alive and dynamic? What are your best tips related to this?

Today's #TTRPGDiscussion: Have you ever seen mechanics for deities in a #TTRPG?

What I mean by that is a system for generating actions of a deity or set of deities, in the same way we have weather generators. Perhaps something that keeps track of how much "power" each deity has (connected to how many worshippers they have), and which "miracles" (similar to spells, but on a grander scale) they can bestow on their followers as a result. @hexedpress, you've made lots of videos, any videos on this?

Today's #TTRPGDiscussion: Is there a #TTRPG which replaces the traditional support role with a leadership role?

In my experience, in games such as #DND, "support" roles such as bards aren't very popular. I wonder if you designed #TTRPGs where this was replaced with a (perhaps more appealing-sounding?) "leadership" role instead - would that be more popular? A leader would still support other characters, but flavored differently. What do you think?
https://fantasycollective.files.wordpress.com/2014/05/367053.jpg
#PathFinder #OSR

Today's #TTRPGDiscussion: How do you integrate emotions into the setting of a #TTRPG?

When designing factions for #UnifiedRPG, I realized that they were pretty bland. I needed to add emotions to them. For example, the religion which heals those in need - but only if they can pay. Or, the mage guild which scorns everybody who's not from the city. Or, the religion of Kindness. My hope is that players will react emotionally (to some degree) to these things.

Today's #TTRPGDiscussion: Have you used ChatGPT for a #TTRPG?

ChatGPT is a new AI tool which you can chat with. It sometimes gives you incorrect answers to questions, but it can also be used to help you come up with ideas. For example, if you're a GM, you can ask it to help you come up with plot lines based on prompts you give it. Check out this result when I asked it to help me come up with ideas just now. I don't know about you, but I'm impressed.

Today's #TTRPGDiscussion: How does one make weather an interesting factor in a #TTRPG?

Should weather have mechanical effects, making travel or ranged combat more complicated? Should it reduce visibility in some way, and what effect would that have on the game?

Or should it be purely cosmetic, something that the GM only mentions to increase versimilitude and immersion?

Do you have any good or bad examples you want to share?

Today's #TTRPGDiscussion: Have you ever come across a museum in a #TTRPG?

I'm building a homebrew city in a homebrew world for my game, and I realized that a museum could be a good way to showcase features of the world to players who actively seek it out instead of doing the infamous GM lore dump on them. There will be exhibits about the history of the world and the city, and there will be stuffed monsters the PCs can examine and learn about.

#WorldBuilding

With the launch of the #cyphersystem campaign, I've been looking over the basic rules doc. If the target for a roll is "always 3 times the target's difficulty", why not simply forego the d20 altogether and roll a d6? Or maybe a d8 for special situations or high-power campaigns? #ttrpg #ttrpgdiscussion

Today's #TTRPGDiscussion: Have you ever played a #TTRPG set in your own home town?

I normally prefer fantasy, but I've realized that with a game like #GURPS - the Generic Universal RolePlaying System - my friends and I could make fictional versions of ourselves and play in our own home town as it is invaded by aliens, ghosts, or a weird cult! Forget world building, you can expose the conspiracy, thwart the spies, or defeat the invaders, all in the familiar setting of where you grew up!