Lens Artists, #367: Everyone Should See This
I’ve been a bit lax with the Lens-Artists Challenge just lately. A couple of weeks ago Egídio chose ‘Longing’ as the subject, but the only thing I mostly long for is our beach down in Meco, and I’d covered that the week before. Then it was Tina’s turn to host the Challenge. ‘Country Mouse, City Mouse’ was certainly an interesting subject, and I went to a few of my favourite spots to make some images. Sadly, though, my films have only just got back from the lab, so this entry is still very much a ‘work in progress’.
Last week, it was our guest host Joanne, from Joanne Mason Photography, to host the Challenge, and her fascinating theme for the week was, ‘Everyone Should See This‘. I had this entry all ready to go, but then I had a kidney stone (just a tiny one, mind), and my whole plan went out the window. Now, though, I think I’m back in better health, so it’s time to catch up with the Lens-Artists Challenge.
‘Often times we see something that inspires us’, says Joanne. ‘We think – “Oh! I wish others could see this!” … I think all of us have this experience now and again.’ Joanne’s Challenge was to ‘share some photographs of things/people/places that are inspiring and that you want to share. Tell us the circumstances of your photograph and why you want everyone to see it.’ My take on this was less, ‘everyone should see this’, and more, everyone should see the world like this. Joanne and others have presented some wonderful images of places they have been, but I thought it would be nice if we look at the world with a slightly different perspective.
Nowadays, digital cameras — or even smartphones — demand the highest resolution, be this 20, 30, or even 50MP. But what if all you had to play with was 0.014MP and four shades of grey? The Nintendo Gameboy and Gameboy camera cartridge is a device that everyone should have. Each cartridge can hold 30 funtographs (as Gameboy photographs are known), and each funtograph is roughly 128×112 pixels. To download funtographs from the Gameboy, you’ll need a secondary device to save the images to a computer, and a photo editor to make them a decent size for sharing. But after all that effort, you’ll have an image that, yes, everyone should see.
This first image is a landscape. It’s a view of the trees in the woods that we walk through to get to the beach down in Meco.
The next two images are abstracts. The circular patterns are actually the ends of logs cut for firewood during the winter, and the square abstract is the pattern on a carpet. But you can see how even with the mundane, the Game boy gives the world a different perspective.
The funtograph below is one of my favourite, a Hiroshi Sugimoto-like minimal image of the beach, the sea, and the sky. There are people on the beach, but you wouldn’t know it.
Finally, these last couple of funtographs are of the paragliders on the Praia das Bicas. I presented a few more of these in a Lens-Artists Challenge about sports a few weeks ago, but when viewed through the Gameboy, you see the paragliders in a whole new light.
Occasionally, you might need to squint a little to identify the subject of a Gameboy funtograph (in this case a palm tree blowing in the wind), but there’s no mistaking that through the lens of the Gameboy you’ll look at the world in a whole new way (and don’t get me started on Gameboy trichromes and infrared).
Themes for the Lens-Artists Challenge are posted each Saturday at 12:00 noon EST (which is 4pm, GMT) and anyone who wants to take part can post their images during the week. If you want to know more about the Challenge, details can be found here, and entries can be found on the WordPress reader using the tag ‘Lens-Artists’.
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