On the one hand, I miss the simpler times of season one's attempts, the more varied strategies and starting conditions from when we didn't have anything established. On the other hand, having a consistent strategy that has proven fruitful is nice when having everyone survive is critical.
There's also something to be said being able to have a bunch of automated villager farms, iron farms, enchanted gear, food, etc. so quickly after a reset. As much as I prefer to play survival with a focus on aesthetics, I'm also much more of a utilitarian player and my worlds always reflect that lack of whimsy. My modded playthrough delving well into lawnbase territory.
We're not here to make pretty bases, we're here to survive. Exploit whatever resources we can in order to do so, our lives are the only ones that matter when ending any of them dooms the world entirely to the void.
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