Thought I had WEEKS left to finish this, but submissions are due tomorrow! Here we are: A #ClosedMondays hack for The Elders, a #body-horror #dungeoncrawl.

The illustrations are heavily inspired by Tobias Kwan's work and a lot of Scavengers Reign even if it's not all that visible. I hope I didn't condense it too tightly. #Playtesters welcome!

https://ranarh.itch.io/elders-dreamdancer

#gamejam# itchio #indiegames #indiedev #ttrpg #cyberpunk #biopunk #theelders #oneshot #sfoneshot2025

Like what you see? Try an early Bibidi Bibidi demo right now in your brower: https://newtonarrative.itch.io/bibidi-bibidi

It's a wizard-core #deckbuilder and we're looking for #playtesters!

#screenshotsaturday #godot #madewithgodot#indiegame #indiedev #gamedev #bibidi

Want to know more about my forthcoming Patreon-backed, #ttrpg #bestiary project? Head over to the Discord server and look around! I just added a FAQ channel where you can ask about anything that's not already covered.

Want access to the playtest materials? DM me and I'll add you to the exclusive #playtesters channel.

https://discord.gg/7fsdNdec

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A note to my playtesters and beta readers: there is a new, 1-question poll in the #playtesters channel on Discord. When you get a moment, could you stop by and respond? Thanks!

#Dungeon23 day 24! One week to go! I'll be asking for #interactiveFiction #playtesters to #betaTest the first level in early February.

Sign up for my mailing list if you don't want to miss the call. https://eepurl.com/ihciN5

Michael Coorlim

Michael Coorlim Email Forms

Point crawl for tonight's Requiem playtest! A sci-fi #TTRPG we're working on inspired by Starship Troopers, Aliens and games like #Morkborg, #IntoTheOdd, and #OSE.

We're always looking for #playtesters!

The game is based on our own DK System: https://www.drivethrurpg.com/product/413764/Dungeon-Key-System

Dungeon Key System - The Dungeon's Key | DriveThruRPG.com

Dungeon Key System - Dungeon Key System The Dungeon Key System is a narrative driven table top RPG system. Rules lite in nature, players simp

Reescribiendo la versión 1.02a de las reglas de #Karak_Raknút a expensas de recibir nuevo feedback de los #playtesters (algunos están desaparecidos). Reorganización de algunos capítulos y ampliación del manual con clarificaciones necesarias. Mejora del modo en solitario.
Acabo de enviar el reglamento a los primeros #playtesters. Me hace especial ilusión que todavía haya gente que se involucre en algo desinteresadamente. Es de otro tiempo. Espero que os guste este experimento lúdico y lo disfrutéis. Gracias, de veras.
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RT @[email protected]
Prototipeando #Karak_Raknút. Mi microjuego de #rol que usará los dados #StoryCubes para generar las Escenas.
https://twitter.com/Wkr/status/1228235535669284864
WKR on Twitter

“Prototipeando #Karak_Raknút. Mi microjuego de #rol que usará los dados #StoryCubes para generar las Escenas.”

Twitter
Subida la versión web 1.08e de #MisteryKingdom a la #web. http://labsk.net/wkr/mis-juegos-2/gb/ La rom tb está disponible para los #playtesters. Salvo algún puzzle, adicional no creo que cambie mucho ya.
GB – Diario de WKR

Diario de WKR