i've decided to open up my Aetheria #OpenD6 #TTRPG setting. it isn't elaborate, yet aetheria is the culmination of a couple decades of sessions. that being said, here is the initial release of the setting (i do plan more): https://senchawizard.neocities.org/aetheria/
Introduction - Aetheria

the kids and i had a great session with peopletown rpg (an opinionated take on #OpenD6). so many laughs and, after 3 hours, i had to end it as the youngest was starting to get cranky from exhaustion, presumably from all the laughter. good times! #TTRPG

#TTRPG #OpenD6

This is something no one needed. Maybe not even me. But I did it anyway.

https://slott56.github.io/2026-04-04_another_d6_mechanic.html

The original question was how to make a fair choice from 7 things using only D6.

It got out of hand. I have a "sort-of" solution that maps to the polyhedral dice (as well as lots of other prime numbers and stuff.)

Another D6 Dice Mechanic -- Equiprobable Choices

When playing a game using D6 -- and only D6 -- we're sometimes confronted with a need to make a selection from equiprobable items. For example, pick a random day of the week: 7 choices, but only 6 sides to a die. What can we do? How can we select fairly among …

S.Lott -- Software Architect
dr. jan i tor was created using the #OpenD6 rule set. already decided he's in trouble for practicing medicine without a license and this entire session is him trying his best to avoid getting caught and/or charges. we'll see where this #Solo #TTRPG session takes us!

#TTRPG #OpenD6

https://slott56.github.io/2026-03-05_opend6_deep_dive.html

Maybe too deep a dive. I have fun. I can now fix my DSL so that it produces actual correct answers for spell difficulties in the very few cases where this matters.

OpenD6 Deep Dive -- Area Effect Aspect

I went deep into OpenD6, chasing an idea through a maze of strange shapes. See this extract from a Jupyter Notebook: Area Effect Aspect Volume Computations. It was a lot of fun to uncover two errors in the rules, and work out what could have been used instead. TL;DR …

S.Lott -- Software Architect

#TTRPG #DSL #OpenD6

See https://slott56.github.io/category/ttrpg.html

I've got a DSL that covers a number of bases. The corpus of almost 400 spells all seem to work.

The whole point was to let me unburden myself of the details of a TTRPG world. Now that I've got spells and creatures, I can move forward into magical items and other juicy details.

S.Lott -- Software Architect

S.Lott -- Software Architect

S.Lott -- Software Architect
still floating around the idea in my headspace of starting a relatively small #TTRPG club in the #KansasCity area. there's plenty of spaces to meet up, most are noisy (looking at you Cardboard Corner Cafe) and prevent conversation. right now, i'm interested in mostly #OpenD6 and #Pathfinder2e play. difficult to find people, it seems, for either of those interests. it's all DnD here of which i have little to no interest atm.
plotting on unleashing a series of short videos concerning the peopletown #TTRPG book on the world. #OpenD6

whee! #TTRPG i have been working on with my son is out: https://senchawizard.itch.io/peopletown

i had been waffling between fudge and #OpenD6, but my son found Open D6 more engaging (he's nearly 8, so forgiveness is asked). probably will release a conversion between the two eventually for this setting.

Peopletown by Sencha Wizard

itch.io

#ThreeGoodThings

🎲 Played around with some opinionated takes on #OpenD6

🧑‍💼 Did jack today at work as nobody was available

🎲 Made a word list for polyhedral die-based password generation

#TTRPG