Very boring day, yesterday I ended my day doing some benchmarks on a few ideas I have for application-layer DDoS mitigation, I'm quite happy with a couple of them.
Today I spent half of the day working on a small static site generator that works on a custom format I've used for a few days to track stuff I want to do and stuff I have done in plain text. The other half was spent mostly working on stuff like setting up client and server loops, building the clock synchronization system, building some data structures to store stats, implementing a tiny platform layer to have monotonic nanosecond clocks and futex in windows/linux/macos...
There are still a few pieces that I have to make before having it playable online, I always like to deploy my servers with hot-reloading, but I think I'll add that to the backlog because I want to move back into more visual tasks somewhere next week, since I feel very sad to just dump something here without a couple images.
#woao #solodev #gamedev #indiedev #mmo #devlog #enginedev





