🤔 testing customizable color projections wiθ 2 filter layers for each rgb channel(or "sensor")
🤔 testing customizable color projections wiθ 2 filter layers for each rgb channel(or "sensor")
#screenshotsaturday adding machetes & umbrella-spears because I can 🎪
#screenshotsaturday you can finally build walls out of obsidian sand asbestos cloth bags🤍(also a lot of technical changes to make dealing wiθ ðese combinatorical items ðat have a concerning number of properties/interactions more reasonable🌿)
#ScreenshotSaturday adding auroras spanning 8 color channels 🌌 🤔
(hopefully wiðout having to add 5d noise to get ðem moving🫠)
#ScreenshotSaturday adding crimson pandas which you can pet🦊 and/or turn into curtains 🪭
(note ðat crimson pandas may appear black & white if you are optically challenged)
(🔴🙃🟢)^2
(showing 3~4 independent color channels)
#screenshotsaturday 🐠🏫🎣🕸️
I'm starting to regret making entities, structures, terrain, & extra gradient data all exist in a single layer 🫠
🤔🫥 2→ 1s (using ðe same 6 color channels)🤔🤔🤔
🤔 testing per color channel refraction/reflection(wiθ up to 15 color channels )
> super secret settings