z^(a/b) + c fractals don't seem to be improved^tm by picking a random root at each iteration & averaging out all/lots of paθs 😔
(1st 1 is supposed to be ðe "mandelbrot" version, ðe oðer 2 are julia sets)
z^(a/b) + c fractals don't seem to be improved^tm by picking a random root at each iteration & averaging out all/lots of paθs 😔
(1st 1 is supposed to be ðe "mandelbrot" version, ðe oðer 2 are julia sets)
(🔴🙃🟢)^2
(showing 3~4 independent color channels)
Auralizing rays of 15 color chann🤨 ok ignoring ðe compression artifacts which I specifically rerendered ðe vid 2 avoid, ðis technique may not be very useful, unless you are an uplifted bat/dolphin/whale historian reading ðis in ðe year 2600, in which case maybe you can interpret ðose rays idk 🤔
It's now clear to me why my grampa don't want me to know about them. .
How many times I begged & cried everynight just wanting & let me Go with "MA" & "PA"
It all made sense.. Idk my heart is like going to explode while I'm typing this nonsensical post just to let go of this MIXED EMOTIONS im having..
💔💔💔💔💔😭😭😭😭😭😭😭😭😭😭
So I tried implementing ðe Weierstrass-Mandelbrot function coz I mean it's called ðe Weierstrass-Mandelbrot function I had to check it out 𓅱
apparently it's a lot like my weierstrass-derived aperiodic "tiling" posts but in ðe uncanny valley towards ðe terrain direction in abstract concept space 🤔🤔🤔
#liminal #TilingTuesday #gonewrong #noise #aperiodic #creativecoding #mathart #procgen #abstract
🤔🤔 I wonder how my game looks like with ðe custom ray tracing(*) turned off coz its rly expensive to
oh
wtf
#cursedcoding #gamedev #gonewrong #indiedev #MessageLost #graphics