Adjusted bullet hit effects

Game: #KGT
( part of the Story #RIAD )

Engine: #GodotEngine #godot
Genre: #fps

#indiedev #indiegame #game #gamedev

#KGT (#RIAD)

adding bullet hit effects... in this case for stone.
Wood, metal and organic next.

#GodotEngine #godot #fps #indie #indiegame #indiegamedev #steam #earlyaccess

Steam:KGT: Kevin Got Teleported

これはアリーナ型FPSガンアクションゲームです。 アイゼンシュタット博士の量子研究所で発生した大惨事の後、あなたは異次元へとテレポートされます。 謎めいたダンジョンマスターは、危険なステージを舞台に、生き残りをかけた戦いをあなたに強います。

The name of the Universe (Franchise):
Quantum-Impact

The name of the main story:
#RIAD - Reborn in a dungeon

The name of the small side-story game:
#KGT - Kevin got teleported
(story takes place in R.I.A.D)

Another game in the same universe:
Phasing Labs -by Pixel Packers

@sethmlarson It seems to fail on most ABNF files. Could you share what ABNF input you provided to get the railroad diagrams you had in the post?

I tried running it on the `examples/abnf.abnf` it ships with and that produced nothing:

kgt -l abnf -e rrtext < examples/abnf.abnf

#ABNF #kgt #RailroadDiagram