New site post: First Game Assets!

https://iridiummoons.com/2026/03/23/first-game-assets/

I am now actually developing a videogame in Godot and no longer pretending that I someday will. ๐Ÿ˜„

#gamedev #hobbydev #IridiumMoons

First Game Assets!

So, Iridium Moons has now officially moved from preproduction to active development. I have created the first game assets! Some decals for cracks in walls and blood on the ground. It ain't much, but I made it. All by myself.

Iridium Moons

So far, all my assets for #IridiumMoons are 32 decals that I can use to dirty up walls and floors, and I am already at the point of "I really don't like how these look, but they will do for now and I can just overwrite the .png files later, and there's probably only a very tiny chance I'll ever get around to do it."

#hobbydev

And my first completed 3D model in Blender.

Took me 9 hours today, but the vast majority of it was learning how to do things I've never done before.

I am feeling really good about how this turned our and what I am planing for with #IridiumMoons.
You absolute can make a game with assets like this! ๐Ÿ˜„

#gamedev #indiedev #hobbydev #blender #b3d

Phobos Down Postmortem - Phobos Down by FRACTiLE Games

A bit over three months has passed since the Phobos Down release, so it's a good time for a look back. The plan I set out to make a perfect twin-stick shooter for myself. Something with a strict focus...

itch.io
NotSSG 1.1: Full Cache Busting | Scott's Site

Be certain visitors see the latest version of your website!

If you could have any musicians (living or dead) contribute the music for the game you are working on, who would you choose? ๐ŸŽถ ๐ŸŽฎ

(And perhaps name what kind of game it is.)

#gamedev #indiedev #hobbydev #GameMusic

Well, I have a day to myself, and I've recently learned HTML file cache busting using JS *is* possible. Time to implement and make 1.1 of this so I (and other users of this) never have to worry about visitors having to F5 ever again! :D

#webdev #hobbydev

https://scott2.neocities.org/notssg/

NotSSG | Scott's Site

Build your multi-page website/blog with a shared layout the simple way!

The incredibly longevity of Half-Life for mods and Quake for custom maps always makes me think how cool it would be to have a generic Godot FPS template and low-fidelity asset library.
I think it would lower the barrier of entry massively when people can just download one package and start making maps right away, and then later get deeper into the weeds to add more mechanics and custom assets once ideas get more ambitious.

#hobbydev #modding #Godot #FPS

Announcing NotSSG 1.0. Build a site (or blog!) with just files. Update your layout once, all pages are updated! And many more features.

https://scott2.neocities.org/notssg/

#webdev #neocities #blog #html #cms #css #hobbydev #gamedev

NotSSG | Scott's Site

Build your multi-page website/blog with a shared layout the simple way!

When you finished programming your current "for others to also use" project and it's time to write the documentation and make a logo or w/e:

Next project: "Hiiiiiiiiiiiii! :D"

#solodev #webdev #hobbydev