Finally got some time to write some thoughts after finishing Resident Evil 3 a couple of weeks ago. Mostly due to being sick right after. But I guess being out of it for a few days is kind of a nice piece of immersive experience, lol. Anyways, I really enjoyed RE3. Once again, it manages to change the game in many small ways while still maintaining the Resident Evil feel. 1/4
#ResidentEvil3 #GameThoughts

Finally done with Resident Evil 2. It quite nicely builds up on the first game while leaning more into the actiony side (or at least I think so? personal perception can be wild sometimes). It still maintains that exploration loop while also making it "friendlier" by just improving on the fluency of the core mechanics. For example, moving feels more precise while giving you more space and the combat is snappier even with the increase of the number of enemies. 1/5

#ResidentEvil2 #GameThoughts

I have finished Resident Evil 1 and it's such a good game. It has a nice mix of tension and goofiness. The tension is mostly caused by the lack of knowledge and is naturally reduced by exploring and then increased again by changing areas. And the campy scenes add variation to the flow. 1/3 #ResidentEvil #GameThoughts
It's funny playing F&H Termina and then going back to the original Resident Evil and seeing all those inspirations. And I'm not just talking about the superficial ones like colored herbs or even guns that explode arms for some reason. 1/3 #ResidentEvil #GameThoughts

Really enjoyed Half-Life 1. I was quite surprised with how "well" the games went with just using a crowbar. Just moving in the game was fun. And the variety was also on point and I really liked all the interactions between levels and enemies. Makes you understand why HL had such an impact. Want to see how HL2 holds up but that's for later. For now I am in my Resident Evil arc...

#HalfLife #GameThoughts

I was listening to the Cyberpunk 2077 soundtrack, and I was thinking. The thing that is really missing from the radio stations is an Asian channel. Japanese own has such a bombastic existence in the game.

Having a Hispanic station is so natural for California, but it could really use more styles to represent cultures.

Really love the soundtrack, though.

#cyberpunk2077 #gamethoughts #music

Finished Diablo II: Resurrected, playing a Druid.
I'm a bit late to the party, but what a great game. I've played many, many clones and games that have expanded this genre, but it didn't prepare me for how addicting the core loop could be on this specific iteration. I can see why for many, this was their favorite - both in the series, and the genre.

I'll add that I wasn't expecting the switch controls to work so well for a game that was so clearly designed for a mouse.

I just loved roaming the random dungeons with my 20 strong army of various animals, spirits, and hirelings, facerolling most things in my way - with the ocassional troublesome elite or boss. Fighting the titular Diablo gave me the most deaths, which seems appropriate.

Worth a try even if you may have bounced off of other arpgs.

#Diablo #Diablo2 #VideoGames #ShareYourGames #GameThoughts

My 2023 #GamingResolution is to #CompleteFinalFantasy

Starting with Final fantasy III, and finishing with Final Fantasy XV. I've previously completed the FF1 on gb advance, and fairly recently halfway-ed FF2 on mobile. I will skip FF1, and might include FF2 somewhere along the journey - if I can stomach it.

#GameReview #Gaming #VideoGames#GameThoughts #ShareYourGames

Sinless by MGP studios, played on #switch
My #GameThoughts

👎Skip/wait

This is a #Adventure game in an appealing, if familiar cyberpunk world. The atmosphere and sound design are on point. The 1st person scenes, are full of layered elements some with a cool 3d effect. It sells a dystopian world where augmented reality colors everything with nothing firm to hold onto. It's at once familiar and alien.

All of this effort is let down by the gameplay. I love adventure games and appreciate the Snatcher influence here. However, progress feels very random and kills pacing. When stuck, clicking around the environments I'd already fully examined to try to remember how to get to a specific scene was tedious. Would benefit from a better map or hint system. And clearer click spots.

After all of this trial and error, waiting for the interesting part of the story to start, it ends on a huge cliffhanger. No sequel yet, and it's been 8 years! I'd play the next game if it was improved.

#GameReview #Gaming #VideoGames

Ori and the Blind Forest; and Ori and the Will of the Wisps #GameThoughts

played on steam deck
platforming action adventure by Moon Studios

👍👍Excellent!

🤔 Storytelling a bit eh; too much dialogue in some parts, and so slowly spoken. Completely silent would have been stronger

⛰️ You will feel these worlds come to life with the lush environments and full soundscapes

⚖️ Enjoyed the manual magic-based save system in game 1 which provided a fun risk vs reward system. Sad to see game 2 go more traditional

⚖️ Enjoyed the automatic attack in game 1 which pushed focus on maneuverability. Ok with more traditional weapons in 2, movement still important

🤔 Would like to see a similar game take out combat entirely

🗺 Maps and mechanics very engaging and unique

📈 Ability unlocks exciting throughout. Game 1 skill tree felt more impactful, but variety nicer in 2

⚡️As you master getting around the world, you feel like a flying god!

Sequel please!

#VideoGames #GameReview#Gaming