Inkle’s Jon Ingold on Why Self-Publishing Is Where It’s At
https://www.gamesindustry.biz/inkles-jon-ingold-on-why-self-publishing-is-where-its-at
#gamedev #indiedev #videogames #indiegames #pcgaming #gaming #gamepublishing
Inkle’s Jon Ingold on Why Self-Publishing Is Where It’s At
https://www.gamesindustry.biz/inkles-jon-ingold-on-why-self-publishing-is-where-its-at
#gamedev #indiedev #videogames #indiegames #pcgaming #gaming #gamepublishing
People Can Fly Forms Publishing Arm Via Cooldown Games Acquisition
People Can Fly acquired Cooldown Games to create its own game publishing division. This helps them control game sales and make more money.
#PeopleCanFly, #CooldownGames, #GamePublishing, #IndieDev, #VideoGames
https://newsletter.tf/people-can-fly-buys-cooldown-games-publishing/
People Can Fly, known for games like Bulletstorm, has bought Cooldown Games. This is a big step for them to publish their own games.
#PeopleCanFly, #CooldownGames, #GamePublishing, #IndieDev, #VideoGames
https://newsletter.tf/people-can-fly-buys-cooldown-games-publishing/
Landfall Sprouts "Evil Landfall" Publishing Arm
Landfall Games officially launches Evil Landfall publishing arm in Stockholm to fund and support indie game developers, focusing on 'silly titles' with short development cycles.
#EvilLandfall, #IndieGameDev, #GamePublishing, #StockholmGames, #LandfallGames
https://newsletter.tf/landfall-games-launches-evil-landfall-publishing-arm/
Landfall Games, known for popular titles, has officially launched its publishing arm, Evil Landfall. This new venture aims to support other independent game makers.
#EvilLandfall, #IndieGameDev, #GamePublishing, #StockholmGames, #LandfallGames
https://newsletter.tf/landfall-games-launches-evil-landfall-publishing-arm/
Sail.game Arrives, Promising Smoother Sailing for Game Devs and Publishers
New platform Sail.game launched today to connect game developers with publishers, aiming to reduce 'discovery fatigue' and improve project funding.
#GameDev, #GamePublishing, #SailGame, #IndieGame, #GameIndustry
https://newsletter.tf/sail-game-launches-help-game-developers-publishers/
Sail.game has launched, promising to make it easier for game developers to find funding. This new platform aims to fix the problem of too many pitches and not enough good matches.
#GameDev, #GamePublishing, #SailGame, #IndieGame, #GameIndustry
https://newsletter.tf/sail-game-launches-help-game-developers-publishers/
Looks like Amazon's gaming division is shifting gears again! They've parted ways with Maverick Games, leaving an ambitious open-world racing title by former Forza Horizon devs in search of a new publisher. Is it just me, or does Amazon's game dev strategy feel like a never-ending beta?
#Amazon #GamePublishing #GamingNews #DevLife #Tech
https://www.engadget.com/gaming/amazon-abandons-open-world-racing-game-by-former-forza-horizon-devs-170234100.html?src=rss
Coyote Time Publishing is a new game publisher from Finland with the ambitious goal of bringing small indie studios to global recognition.
Jussi Loukiainen is the founder of the game publisher Coyote Time Publishing and the game studio Platonic Partnership. He has been active in the Finnish game industry for a long time and has seen firsthand how difficult it can be for even excellent indie games to find their audience. He has extensive personal experience working with publishers and developing games.
Their website: https://coyotetimepublishing.com/
Press release: https://visionist.fi/lehdistotiedotteet/coyote-time-publishing-is-a-new-global-game-publisher-from-finland/
#gamedev #finnishgameIndustry #indiegame #coyotetimepublishing #gamepublishing
Micro-Indie Publisher Pantaloon Closes Pre-Seed Funding Round
https://www.gamedeveloper.com/business/micro-indie-publisher-pantaloon-closes-pre-seed-funding-round
#gamedev #indiedev #gamepublishing #indiegames #videogames #gaming