Does anybody know how to implement Knuth's Algorithm X on a GPU? Or any other exact cover algorithm? Or any other backtracking algorithm? Thanks.
I have a few ideas, but I should find out if it's a solved problem first.
Does anybody know how to implement Knuth's Algorithm X on a GPU? Or any other exact cover algorithm? Or any other backtracking algorithm? Thanks.
I have a few ideas, but I should find out if it's a solved problem first.