Dungeon Scrawl: March Update
https://fed.brid.gy/r/https://www.rascal.news/dungeon-scrawl-march-update/
Dungeon Scrawl: March Update
https://fed.brid.gy/r/https://www.rascal.news/dungeon-scrawl-march-update/
Blog - First Impressions - #DungeonScrawl
TL;DR Dungeon Scrawl is Roll20's very simple and intuitive dungeon mapping tool which makes map creation a breeze. It won't replace #dungeondraft and other more complex tools, but in it's niche it's excellent and definitely worth a look.
https://delta-pavonis.blogspot.com/2025/05/first-impressions-dungeon-scrawl-simple.html
Today I was informed that #dungeonscrawl exists. So here have a small dungeon map I threw together using the tool.
I see that the .ds files that are output by Dungeonscrawl are .zip files containing a single file called "map", that is a JSON encoded structure representing the map. I reckon I could parse that into something the Roll20 API map importer could support. It should be possible to make a map in Dungeonscrawl and rapidly import door/wall/light sources into Roll20. Thing is, if I can do it, why haven't Roll20?
#Roll20 is integrating #DungeonScrawl into the VTT to really upgrade live mapping.
This is great for #OSR groups where the players are mapping for themselves. Having grown up playing this way in B/X, it can be a pretty fun and immersive way to do things vs modern fog of war techniques.
#FoundryVTT has some add ons that are similar, but Dungeon Scrawl has much easier usability. I am so looking forward to this pushing all the VTTs forward in this department.
Found this really cool app/site for making dungeons for RPGs #DungeonsCrawl #RPG #Gaming #TabletopGaming
#Dungeon23 tooling thoughts: This was supposed to happen in a notebook! Why am I thinking so hard over digital tooling?! Technology has broken me!
A little more seriously: looking at #dungeonscrawl for mapping, #ObsidianMD for finalized data entry, and an e-ink tablet for ideation and quick and dirty creation. I'm putting most everything up into Github.
I've stressed about tooling a lot; my brain works best when I have specific tools for specific tasks, and I really want to finish Dungeon 23.