Working memory, not decoding, is what makes reading hard for people with dyslexia. That reframe changes everything about cognitive accessibility. If your interface demands users hold multiple things in mind at once, you're adding load before they even encounter your content.
#accessibility #cognitiveAccessibility #a11y

https://www.4dyslexics.com/working-memory-defining-challenge-of-dyslexia/

Why Working Memory is a Defining Challenge of Dyslexia

A Guide for Parents about The Central Bottleneck and why working memory is a defining challenge of Dyslexia.

Indigo Dyslexia

We're thrilled to introduce Ellie Barret, Senior User Experience Designer at Yoyo Design as part of our #Umbraad2026 event speakers.
On May 21st, she joins us to talk cognitive load, plain language as a design decision, and progressive disclosure.

#A11y #UXDesign #CognitiveAccessibility

It is estimated that around 9 to 12% of the world population has dyslexia, which makes navigating digital experiences especially difficult.
On May 21st, Ellie Barrett talks through #CognitiveAccessibility to improve your product for every single person who uses it.

#dyslexia #neurodivergent #A11y #Umbraad2026

Cognitive accessibility is finally mainstream. Designing for clarity, predictability, and lower cognitive load isn't niche -- it's good design.

This is the shift we've been building toward.

https://abilitynet.org.uk/news-blogs/inclusive-tech-themes-watch-2026-lessons-techshare-pro

#a11y #CognitiveAccessibility #Neurodiversity

Inclusive tech themes to watch in 2026: lessons from TechShare Pro | AbilityNet

AbilityNet's Head of Digital Inclusion, Robin Christopherson explores what is changing now in the world of digital accessibility, what is accelerating, and what organisations must prepare for in 2026.

Bad day? Switch to Simple Mode. Seriously.

5 features instead of 150. Big buttons. Clear labels. Zero cognitive overload.

Complexity modes designed for:
🧠 Brain fog days
♿ Motor accessibility
👁️ Low vision
🫀 Chronic fatigue
🌟 Neurodivergent comfort

Disability tech that adapts to YOU !

**User Guide**: https://3mpwrapp.pages.dev/user-guide/#complexity-mode

**Beta Guide**: https://3mpwrapp.pages.dev/beta-guide/#what-to-test

Beta Testers Sign up: https://forms.gle/5Nz2f6U4CxiaCy5w7

#3mpwrApp #A11y #CognitiveAccessibility

Finally on the technical implementation, those are often custom developed keyboards, that are often inaccessible to screen readers as well.

So, I really wonder how this is an improvement. Sounds like some extra work that will annoy a lot of people in the end?

#CognitiveAccessibility #KeyboardPattern #Security

GDC 2024: Integration kognitiver Barrierefreiheit in Spielen
Die GDC 2024 präsentierte ein Panel wie Spiele für Spieler mit kognitiven Beeinträchtigungen zugänglicher gestaltet werden können.
https://xboxdev.com/gdc-2024-integration-kognitiver-barrierefreiheit-in-spielen/
#Entwicklung #Event #GDC2024 #Barrierefreiheit #CognitiveAccessibility #GamesDeveloperConference #GamesDeveloperConference2024 #GDC #GDC2024 #JayJustice
GDC 2024: Integration kognitiver Barrierefreiheit in Spielen - XboxDev

Die GDC 2024 präsentierte ein Panel wie Spiele für Spieler mit kognitiven Beeinträchtigungen zugänglicher gestaltet werden können.

XboxDev

Neurodiversity and UX: Essential Resources for Cognitive Accessibility.

https://buff.ly/3UCXMcs

#UX #UXDesign #UXResources #Neurodiversity #CognitiveAccessibility #Accessibility #A11y

Neurodiversity and UX: Essential Resources for Cognitive Accessibility by Stéphanie Walter - UX Researcher & Designer.

Resources to design for neurodiversity and cognitive disabilities (dyslexia, dyscalculia, ADHD, and autism) from WCAG guidelines to real-world expertise and practical tips.

Stéphanie Walter - Senior UX Designer, Mobile Expert, Conference Speaker, Blog writer and Teacher.

A Cognitive perspective on UX Design Principles including a neurodivergent perspective with links to relevant guidance and resources.

https://buff.ly/3lOD34q

#UX #UserExperience #Neurodivergent #CognitiveAccessibility #Cognitive

UX Principles that include Cognitive Accessibility

A Cognitive perspective on UX Design Principles including a neurodivergent perspective with links to relevant guidance and resources.

Now *this* is what I’m talking about: https://www.apple.com/newsroom/2023/05/apple-previews-live-speech-personal-voice-and-more-new-accessibility-features/

Loving the progress on #CognitiveAccessibility. It really is the least explored accessibility frontier in my view. Wondering if WWDC in June will bring an API for third parties to opt in to providing a simplified experience too.

Also… is it possible those macOS text size options mean a system Dynamic Type API is coming to macOS? 🙏🏼

Apple introduces new features for cognitive accessibility, along with Live Speech, Personal Voice, and Point and Speak in Magnifier

Apple today previewed software features for cognitive, vision, hearing, and mobility accessibility, along with innovative tools for individuals who are nonspeaking or at risk of losing their ability to speak.

Apple Newsroom