Trial of Possession: Wolf vs Sea Fox

https://youtu.be/qlSU6PLzjkQ

As the year 3151 dawned, Clan Wolf, under the command of Khan Alaric Ward, began its assault on Terra. The forces of the Republic of the Sphere fought valiantly, but after Clan Jade Falcon joined the fight alongside Clan Wolf, there was little chance for a Republic victory. In April 3151, Devlin Stone surrendered and dissolved the Republic. With Terra under Clan control, Khans Alaric Ward and Malvina Hazen arranged to fight a trial to determine which of their Clans would rise to the position of ilClan. After a brutal and fiery battle, Alaric Ward’s Clan Wolf emerged as the victors. Clan Wolf became the ilClan foretold by Nicholas Kerensky, and Alaric Ward gained the title of ilKhan.

Unfortunately for him, the fighting against both the Republic of the Sphere and Clan Jade Falcon had left his forces badly depleted. In order to resupply and prepare to defend his new capital world, he needed to negotiate with Clan Sea Fox to acquire much-needed supplies. As one would expect with the Clans, these negotiations often involved combat trials to determine the final terms.

This battle is one such trial between Clans Wolf and Sea Fox. A star of warriors from each Clan will fight an honorable battle to determine the cost that the ilKhan must pay in order to import the material his new Star League desperately needs.

The Forces

Clan Wolf

The Clan Wolf star participating in the trial consists of an Orion C, a Dominator, a Stormwolf Prime, an Ice Ferret D, and an Adder A. All have 3/4 skills.

Clan Sea Fox

The Clan Sea Fox star consists of a Warhammer IIC 8, a Summoner AA, an Ebon Jaguar D, a Mad Dog T, and a Grendel T. All five MechWarriors have 3/4 skills.

The Battle

Adder vs Grendel

The Grendel challenged the Adder. The Adder took up position in a heavy wood while the Grendel jumped into its own woods. In the first exchange of fire, the Grendel melted armor from the Adder’s right leg with its large pulse laser while the Adder had no chance to hit. While the Adder stayed in the relative safety of its woods, the Grendel jumped to its right side. The Adder hit the Grendel with everything buts its flamer, but the Grendel’s return fire finished taking off the Adder’s leg.

The Adder tried to stand back up, but fell again. The MechWarrior blacked out from their injuries, but soon began to stir. Looking to finish off its opponent, the Grendel moved behind the Adder and opened fire. The light ‘Mech was left entirely destroyed, but its final flight of missiles blasted away more of the Grendel’s armor.

Ice Ferret vs Mad Dog

The Mad Dog issued a challenge to the Ice Ferret. Its initial LRM and large laser shots missed their target while the Ice Ferret hit back with its accurate pulse lasers. The next exchange of fire went better for the Mad Dog with it only taking one pulse laser hit while knocking the Ice Ferret off of its feet.

When the Ice Ferret got back up and continued its pursuit, the Mad Dog stuggled to keep the faster ‘Mech from getting behind it. As it attempted to run away, it was forced to use only one arm’s lasers to fire back while the Ice Ferret had easy shots into its back with its own pulse lasers. Eventually it was able to get its back to the battlefield’s edge, and it did so just in time as one of the Ice Ferret’s pulse lasers destroyed its hip and upper leg actuator.

The Mad Dog then stood still while the Ice Ferret ran back and forth in front of it. They blasted away at each other until a salvo from the Mad Dog damaged the Ice Ferret’s gyro and knocked out its MechWarrior.

After a brief moment, the Ice Ferret got back to its feet, and the two MechWarriors exchanged a final volley. The laser beams and missiles of that volley saw both OmniMechs lose their engines.

Stormwolf vs Warhammer IIC

The Stormwolf challenged the Warhammer IIC. While outgunned and out massed, the Clan Wolf MechWarrior was confident that their reflective armor and mobility would let them hold their own against the assault ‘Mech. Using its MASC, supercharger, and jump jets, the Stormwolf did its best to be a difficult target while chipping away at the Warhammer’s armor with its rotary autocannon and laser. Eventually the Stormwolf suffered a jam and needed to work on unjamming its primary weapon, but the Warhammer IIC wasn’t able to capitalize on that. Despite taking little damage, the Stormwolf was forced to recognize that it lacked enough remaining ammo for its autocannon to make it through the Warhammer IIC’s thick armor. The MechWarriors accepted a draw for their duel.

Dominator vs Summoner

The Summoner issued a challenge against the Dominator. In their first exchange of fire, the Summoner hit the Dominator’s head with its large pulse laser and then was knocked off its own feet by the Dominator’s PPC and ER large laser. After getting back up, the Dominator hit it again with both of its big energy weapons. The Summoner hit back with its gauss rifle, then its ER pulse laser hit the Dominator’s head again to end the duel.

Orion vs Ebon Jaguar

The Orion challenged the Ebon Jaguar. While the Orion stood relatively still, the Ebon Jaguar ran towards it. They exchanged devastating volleys of fire until they were standing at point blank range. The Orion lost its gauss rifle to damage in their final exchange of fire, but the Ebon Jaguar suffered an ammo explosion and enough engine damage that it was rendered inoperable.

Orion vs Grendel

With both of their original opponents destroyed, the Orion and Grendel challenged one another. The Grendel used its mobility to be a difficult target, but the Orion’s thick armor and accurate ER pulse lasers kept the fight closely matched. The Grendel lost its left arm in one exchange of fire, but then the Orion’s streak LRMs damaged its engine shielding enough that the Grendel shut down to cool off. While the Orion’s MechWarrior could have finished off the Grendel as it stood immobile, instead he recognized that his battered Orion and the Stormwolf with its nearly depleted ammunition had little chance of finishing off both the Summoner and Warhammer IIC. Instead, he requested hegira to preserve what was left of his star.

The Results

Clan Sea Fox won the trial, so the ilKhan would need to pay Clan Sea Fox’s full asking price for this batch of supplies.

#BattleReport #BattleTech #ClanSeaFox #ClanWolf #ilClanEra

Trial of Possession Battle Report: Clan Wolf vs Clan Sea Fox

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Trial of Birthright: Mourning the Republic

The Republic has fallen… Now what?

Trial of Birthright is the latest BattleTech novel from Michael Ciaravella. It covers the aftermath of Clan Wolf conquering Terra and becoming the ilClan with a focus on the people who have been tasked with forging a new Star League. It is also a book about coming to terms with the loss of the Republic of the Sphere.

Spoiler Warning: This post will contain some spoilers for the book, but I’ll try not to reveal too much of the actual plot.

The novel starts with a prologue that takes place just before Exarch Devlin Stone surrenders to Clans Wolf and Jade Falcon in April 3151. Then the main story spans from 25 May 3151 until 22 November 3151 with all chapters taking place on Terra or within its solar system. The central character it follows is Darren Wolf, a trueborn warrior from Clan Wolf-in-Exile who is fighting on the side of the Republic of the Sphere in the prologue. After his defeat there, he joins Clan Wolf and is then recruited by Noritomo Helmer, Loremaster of the newly formed Star League, to assist with putting an end to the ongoing insurgency that is fighting against Clan forces throughout the solar system.

While Darren and the characters he is working with are primarily focused on putting an end to the guerilla campaign, they also must contend with political maneuvering between the various forces that all are nominally loyal to ilKhan Alaric Ward. The various Khans and saKhans on Terra all want to gain the ilKhan’s favor and expand their own spheres of influence, and Noritomo Helmer must navigate those situations in order to ensure that the freshly-formed Star League finds a place in the new order of things. Darren and others working for the Loremaster are thus forced to deal with these political situations as they go about their mission of trying to convince former Republic soldiers to lay down their arms.

Throughout the novel, I could feel Michael Ciaravella’s love for the Republic of the Sphere. In addition to the main character being a former Republic MechWarrior, the story brings in Mason Dunne, Janella Lakewood, Anastasia Kerensky, Jonah Levin, and Ghost Paladin Emil. Each of these characters is treated with respect and ushered into place for the new era even if that is just a well-deserved retirement for some of them. Even Devlin Stone gets a slight posthumous improvement to his legacy as some of the characters discuss the actions he took in the final days of the Republic and his possible motivations. These characters, and others with ties to the fallen Republic, all grasp with the nation being a thing of the past and figuring out what that means for them going forward. If you are a fan of the Republic of the Sphere, I think you’ll enjoy these parts of the story as you get to look back at what you enjoyed about the Republic and get a glimpse of how some of its spirit might carry forward into BattleTech’s new era.

Clan Wolf and ilKhan Alaric Ward on the other hand are forced to face reality after achieving the dreams of the Clans. Despite Clan Wolf’s rise to being the ilClan, their situation on Terra is precarious with both the insurgency and the other Clans maneuvering to gain advantage over them. Based on the events of this book, Alaric and saKhan Chance Vickers have a difficult time ahead of them.

One thing that surprised me in the book was that Tara Campbell wasn’t featured. As a prominent Republic figure who is now a member of Clan Jade Falcon, it seems like she would have been a natural fit for Noritomo Helmer’s work, but she doesn’t even get a mention in the novel. Hopefully we’ll get some insight into what she is doing instead of being recruited by him in a future story.

Overall, I think Trial of Birthright is a solid story that mixes mourning for a fallen faction with the seeds of what should be an interesting future for the setting. I recommend reading it, especially if you are a fan of the Republic of the Sphere and BattleTech’s Dark Age era.

You can purchase a copy of Trial by Birthright from these stores:

#BattleTech #ClanWolf #ilClanEra #RepublicOfTheSphere #Review #TrialOfBirthright

I haven't played a game of it yet, but I'm totally in love with #battletech ! Here's my #ClanWolf Beta Galaxy force as it stands right now. #paintingminiatures #paintingminiatures #tabletopgames #TabletopWargaming