
Commodore 64 Screen RAM Explained - The Oasis BBS
Bård of Commodore Tutorials breaks down Commodore 64 Screen RAM, showing how to switch memory screens for game menus and more.
The Oasis BBS
Making Games for the Commodore 64 Book Review - The Oasis BBS
GRay Defender reviews Making Games Commodore 64, a beginner’s guide by Bård Baadstø Ildgruben packed with clear assembly examples.
The Oasis BBS
C Programming with Oscar64 on the Commodore 64 - The Oasis BBS
Learn how Oscar64 C programming works on the Commodore 64 with a detailed look at memory trampolines, character sets, and VS Code setup.
The Oasis BBS
Double Raster Wobble Effects - The Oasis BBS
Learn how the Commodore 64 creates double raster wobble effects using IRQ tricks and register hacks in this technical walkthrough.
The Oasis BBS
C64 Assembly Shooter Code Breakdown - The Oasis BBS
Explore a C64 vertical shooter’s assembly code structure in this insightful breakdown, packed with resources for retro game developers.
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Exploring Function Bodies in sharkC64 – Programming Redux Video - The Oasis BBS
Programming Redux breaks down Function Bodies, a new feature in the sharkC64 language, and explains how they compile to bytecode.
The Oasis BBS