This is a fairly challenging Sokoban game. It's designed so you only have to beat some of the puzzles to advance. An excellent choice to keep things moving. I beat 80 puzzles before finishing.
The mechanics were interesting and often multifaceted. Many had more than one use and some nuance to exactly how they worked. It could have done a better job when trying to teach you something new. I discovered you could burn boxes to make them crumble and you needed to do this in some puzzles. This crossed the line from experimenting to developer logic.
The controls were stiff and I often knocked over things I didn't mean to. You can undo step by step so it was a minor infraction. You often have to walk backwards up stairs which is annoying.
I would recommend it for puzzle fans who like this kind of game. I've got the DLC too, but currently I don't plan on playing it.








