Ai ettien että! Lapsena alkanut innostus kaikenmaailman hävittäjiä kohtaan vaan pitää pintansa ja sai lisää ponttakin, kun Playstation Plussan helmikuun peleissä oli Ace Combat 7! Voi sitä iloa ja riemua!

En tiedä mikä näissä on ja vetää puoleensa, mutta voi jösses sentään ❤️

Alla kuvankaappaus pelistä. Menopelinä yksi henkkoht suosikkikoneistani, eli F-14A Tomcat.

#playstation #peliMastodon #ps5 #acecombat7 #nostalgia #aviaton

Score free PS Plus games for February 2026! Dive into Undisputed boxing & Ace Combat 7, plus Subnautica & Ultros. Don`t miss out! https://english.mathrubhumi.com/technology/playstation-plus-february-2026-games-mnf87e4t?utm_source=dlvr.it&utm_medium=mastodon #playstation #gaming #Undisputed #AceCombat7 #SubnauticaBelowZero

PlayStation Plus is STACKED for February 👀

🥊 Undisputed
🌊 Subnautica: Below Zero
🪐 Ultros
✈️ Ace Combat 7: Skies Unknown

Which one are you downloading first on day one?

For more stay tuned at http://baskingamer.com

#PlayStationPlus #PSPlus #PlayStation #PS5 #PS4 #Undisputed #SubnauticaBelowZero #Ultros #AceCombat7 #Baskingamer

Ace Combat 7 has sold over 7m copies, seven years after its launch

https://fed.brid.gy/r/https://www.eurogamer.net/ace-combat-7-has-sold-over-7-million-copies

縦【エースコンバット7 スカイズ・アンノウン】8が出ると聞いて積みゲー消化したい【vtuber】

via YouTube https://www.youtube.com/watch?v=66zY0h1GW-4

ディスコード→https://t.co/1cx3NjJbt4
ニコ生→https://ift.tt/p07Pxj2
twitch→https://ift.tt/RZWgQXt
Twitter→@viscount_potato

#acecombat7 #vtuber

縦【エースコンバット7 スカイズ・アンノウン】8が出ると聞いて積みゲー消化したい【vtuber】

YouTube

Chirp chirp chirp little chicken – interfacing Ace Combat 7 for some sweet telemetry for my VF-1 inspired home cockpit

So what happens when sheer stubbornness, a glorified button box, Ace Combat and the Unreal Engine Scripting System meet? Pure magic. I got the game to spew out a constant stream of telemetry data and events in search for more immersion in my VF-1 inspired home cockpit. The approach is the very same that I used for X4 Foundations before: Side load lib Luasocket, get a network connection established and start dumping extracted game data to it. This is highly experimental and the result of hacking away for the last ~4 nights. This video demonstrates the results:

https://makertube.net/w/cbXJAveVgVTGVEi58akVTA / https://www.youtube.com/watch?v=50J-gjkgJxE

To be perfectly clear: I am aware that Ace Combat is not a “flight sim”, not really worth of an API, and I know that DCS or BMS does it better and in greater detail and even with realism. This is not the point. I started working on this just for fun and to satisfy my own curiosity to see *if I can make it*. This may be hard to believe but chipping rocks together until the computer does what I want is “quality time” for me 🤓

You may have noticed that I’m a Macross fan and that my SimPit is heavily inspired by a VF-1 Valkyrie and that I usually use a modded VF-1 plane in AC as well. This is my personal substitute for the lack of any decent Macross / Robotech game since Macross VOXP.

This said I usually fly Space Pew Pew games with this cockpit so everything you see going on is designed for _space_ and not for flight sim. This is also why I sometimes talk about “ships” or “docked”. This is wording found everywhere in my plumbing pipeline for telemetry. All games I play, that can use this, send their data over this. The idea is that I do not have to rewrite half of the connected systems for every game so I transform the data into a unified format before.

You can read more about this on the dedicated project website https://simpit.dev (and here, of course). I will soon update it with some more details for Ace Combat. If this looks like something you’d like to try let me know, I’d love to connect. I’m active on various social media. Please do let me know if you find this inspiring.

https://beko.famkos.net/2025/12/31/chirp-chirp-chirp-little-chicken-interfacing-ace-combat-7-for-some-sweet-telemetry-for-my-vf-1-inspired-home-cockpit/

#AceCombat #AceCombat7 #arwes #flightsim #gaming #gamingonlinux #homeCockpit #linuxgaming #macross #Robotech #simpit #SpacePewPew #UE4SS #VF1

Yeah, it started talking to my cockpit panel 🤓

Still a little rough on the edges but it's getting there.

Getting target data, a shiton of plane telemetry aaaaand the radio chatter 🤓

And most important: Angry blinken lights are now blinking angrily.

Missile! Missile!

#AceCombat7 #HomeCockpit #ViperPit #SimPit

More proof of concept for #AceCombat7. I found some pre-compiled #luaSocket lib (could not for my life generate a static cross compiled version using mingw) and managed to sideload it with UE4SS where I can now raise a UDP (or TCP) socket and rapid fire a demo event with a timestamp.

Somehow the segmentation doesn't work and I have to take care of this manually and reassemble the message later. That was quite frustrating. Not sure if this is a 🐛 in the DLL that was fixed later but… good enough