Details about the changes happening in 2026 to support a new Unity scripting runtime.
https://discussions.unity.com/t/path-to-coreclr-2026-upgrade-guide/1714279
πΉοΈ Game Programmer! (ex: secret-undisclosed-things, Vextar, Litesprite), π Teacher at AIE Seattle, and π Board Member at IGDA Seattle. (pronouns: he/him)
You can find more on me and my writing at https://terrehbyte.com.
@terrehbyte on Twitter.
Avie and banner are shots from The Melancholy of Haruhi Suzumiya.
| Blog | https://terrehbyte.com |
| Location | Seattle, WA, USA |
| Anime Masto | @terrehbyte |
| Bsky | https://bsky.app/profile/terrehbyte.com |
Details about the changes happening in 2026 to support a new Unity scripting runtime.
https://discussions.unity.com/t/path-to-coreclr-2026-upgrade-guide/1714279
All that time in UE has really trained me to miss having an Arrow Component when working in Godot, so naturally I had to have one haha
(I was trying to debug AI shoot direction...)
The HELLDIVERS 1 composer released a metal version of the Cyborg Boss theme from the first game! https://youtu.be/GBPIyqsrkZ0
I like the direction of HD2's music but still miss how badass I felt when taking down 'borgs while listening to Johan Lindgren's work so this was a lovely treat π

Finally got Godot's ObjectDither to play nice with the outline shader I'm using. So relieved, and excited, to have this feature in the game! A lot learned as I'm incredibly new to the world of shader writing.
If C++ were an Orchestra, what would be the loudest instrument?
Surely the unresolved external cymbols π₯
How my students taught me that Githubβs monopoly is hurting the Open Source ecosystem even more than I thought.
We plan to disable the "live feeds" of the local and federated timelines on mastodon.social within in the next couple of weeks. They are already disabled on mastodon.online. While these feeds can be useful on smaller, topical or regional servers, they have limited use on larger servers like ours.
The live feeds present all content on the server immediately and essentially pre-moderation, which presents a particularly poor experience to new users finding the fediverse for the first time.
HUUUUGE Congrats to the AIE grads who worked on License to Grill!! It just hit 50 Reviews π and still sitting at Very Positive!
I'm immensely thankful of the team's support and proud of their work (even if we suffered immensely to get everything done... π). Super happy to see that one of our first capstone projects to hit Steam under our AIE account is doing well.