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@stefanhoeltgen
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A review of my Book "RESUME - Hands-on #RetroComputing" has been published in "Politik & Kultur":

https://www.kulturrat.de/wp-content/uploads/2025/08/PuK-09-2025.pdf

From the #Intellivision "Electronic Computer System" price-list:
... from page 102 of the #Intellivsion #BASIC manual:

The Fritz Thyssen Foundation has fully granted our application for a publication cost subsidy for the volume 'What was Artificial Intelligence? contours of a research field 1975-2000 in Germany', which is based on the conference that took place at HU Berlin in 2022.

The book is edited by Martin Schmitt (Uni Paderborn) and me and will be published in the #ComputerArchaeology series this year.

#ArtificialIntelligenz #GOFAI #ComputerHistory

„MasalaDrive“ simulates a paper-based racing game that initially simulated an analog-electronic driving simulator.

#Gamescom2025 #RetroGaming #PaperWare

In 1980 a German #electronics magazine introduced the terms "compreter" and "interpiler" for tokenized and bytecoded #HomeComputer #BASIC dialects.

From the German #BASIC manual of the #Sharp MZ80K ... about LENghts, strings & girths:

#PaperWare

Can you imagine a funnier sunday morning activity than reading a badly scanned #HP9830 ROM #assembly listing in search for the #BASIC tokenizer tables?

https://patentimages.storage.googleapis.com/a6/6e/52/8c4a67aa704f77/US4012725.pdf

Out now: RETURN magazine no. 62 with my essay on #BASIC dialects for 1970s and 1980s #GameConsoles and a review for Jörn Cölschs book "Dark Side of #C64 #Games":

http://www.simulationsraum.de/blog/2025/08/14/return-62/

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Today the will be a block seminar on economic simulation #games for the #Commodore64 at University Bonn. I had introduced the different topics, sub-genres, and theoretical backgrounds to #simulation, #gaming, and economics for the last 10 weeks and now there will be a hands-on part for the partitioners on the real machines from the #MediaStudies department:

#RetroGaming #GameStudies #C64