Re-writing the GM Guide Intro for A Thousand Faces of Adventure
https://open.substack.com/pub/1kfa/p/rewriting-the-gm-guide-intro-for?r=3ul7j
| My Substack | https://1kfa.substack.com |
| A Thousand Faces of Adventure | http://1kfa.com |
Re-writing the GM Guide Intro for A Thousand Faces of Adventure
https://open.substack.com/pub/1kfa/p/rewriting-the-gm-guide-intro-for?r=3ul7j
https://open.substack.com/pub/1kfa/p/the-albatross-and-the-rose?r=3ul7j
Musings on creativity, inspiration, disappointment, and hope
The Cost of Knowing: trying to design a board game using the Prisoner's Dilemma
https://open.substack.com/pub/1kfa/p/the-cost-of-knowing?r=3ul7j
https://1kfa.com/table/deckahedron/
I'm pretty excited about the progress of my digital version of the 20-card "Deckahedron" needed to play A Thousand Faces of Adventure. Still in alpha, but it's neat!
Ludic Listening: A Tool for Deepening the TTRPG Experience
https://open.substack.com/pub/1kfa/p/ludic-listening?r=3ul7j
Reimplementing the UI for Togetherness Table. This effort is concentrating on making it more useful on mobile devices.
I spent some time diagramming the CRM for #Daggerheart
https://open.substack.com/pub/1kfa/p/flowchart-for-daggerhearts-core-resolution?r=3ul7j
TTRPG Designer's Pitch vs GM's Pitch.
How do designers need to GMs to pitch to their friends?
https://open.substack.com/pub/1kfa/p/the-ttrpg-pitch-designers-sales-pitch?r=3ul7j