OutsideOfSociety

48 Followers
30 Following
36 Posts
Creative Developer/Technical Artist/Game Developer
Bloghttps://blog.oosmoxiecode.com/
Portfoliohttps://oosmoxiecode.com/
Youtubehttps://www.youtube.com/oosmoxiecode
Messed around with WebGPU over easter trying to recreate this old fluid experiment.
https://www.youtube.com/watch?v=_XOS6pQmRYE
#WebGPU #ThreeJS
WebGPU - Fluid

YouTube
Did some more noodling with these ribbons. #UnrealEngine #UE5
Color variation. #UnrealEngine
Some "just for fun" coding, playing with ribbons. #UnrealEngine
Open for a new job or freelancing in the near future. Anything with realtime graphics, prototyping, ui/ux, rnd, vfx, games, creative coding, etc. Feel free to reach out. #UnrealEngine #Unity #threejs #godot

New dithering method dropped

I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.

Explainer video:
https://www.youtube.com/watch?v=HPqGaIMVuLs

Source repository:
https://github.com/runevision/Dither3D

#gamedev #vfx

Surface-Stable Fractal Dithering Explained

YouTube
And this was the PC/Mouse and Keyboard version.
https://www.youtube.com/watch?v=s_tYMJG08FU
Unreal Engine - Opticks prototype PC - 2021.05.12

YouTube
Here is some old videos.
This one was for console/gamepad, working name was "Opticks" btw.
https://www.youtube.com/watch?v=igYF8oFXkTE
Unreal Engine - Opticks prototype CONSOLE - 2021.05.12

YouTube
I worked on this "replay editor" for EA a few years ago. Made some really detailed UX prototypes for both console and pc. Was done with #UnrealEngine.
https://www.youtube.com/shorts/Z1NJnL-yqHA
This is EA SPORTS Highlighter, a new in-game replay editor coming to #FC25.

YouTube
Box2D Version 3.0 Release Demo

YouTube