Matt Hogan 

@mtthgn
105 Followers
199 Following
616 Posts
Software engineer, maker of half-finished things.
Websitehttps://mtthgn.com

I think my cat is broken.

#caturday #catsofMastodon

RE: https://mastodon.gamedev.place/@VeridianExpanse/116508556036375113

Ok Fedi friends. This is my game's demo that I've been (mostly) solo dev-ing. Playable in your browser this moment. (the thread has a download with source code too!)

I'm kind of looking for feedback if it's a good demo or not before launching it on Steam. It's a crafting game, and the demo caps the available materials. I worry that it will lead players to grind instead and end the demo on a sour note.

It also still has some placeholder elements. Is that a turnoff?

Boosts appreciated. :D

Retro Dot Cards/Matt Greer, creator of physical game cards for the GBA e-Reader (https://www.retrodotcards.com/), is currently working on a GBA picross game together with @objetdiscret titled Pixel Pup, which will feature many puzzles of various levels of difficulty sorted by theme, a tutorial and a multiplayer mode.

Download the early demo here - https://city41.itch.io/pixel-pup-demo

Follow the development progress on Retro Dot Cards' BlueSky account - https://bsky.app/profile/retrodotcards.com

Read the developer's blog with GBADev tutorials - https://www.mattgreer.dev/blog/Game%20Boy%20Advance/

#GBADev #GameBoyAdvance

Amazing sub title on this article: "KitchenAid is putting Hall effect sensors in its hardware before Nintendo does." 😂

https://www.theverge.com/tech/901470/kitchenaid-artisan-plus-tilting-stand-mixer-speed-control-light

KitchenAid redesigned its iconic mixer so you can set an exact speed

KitchenAid’s Artisan Plus Stand Mixer uses a redesigned control lever for precise speed adjustments and adds an LED light, illuminating the inside of the bowl.

The Verge

So, I've been thinking about switching instances. I started on mastodon.social because I didn't really know anything else, but mastodon.gamedev.place seems to be where everyone I interact with is at.

Is switching instances pretty painless? Will I notice any material differences if I switch?

Players can sense the common sizes that appear on the screen, so meta sprites can make things feel a lot more natural + less boxy. They can also lead to more efficient OBJ VRAM usage. This sprite could technically be a 64x64 sprite, but it'd take over 2x the VRAM!

#gamedev #retrogaming #pixelart

The GBA has fixed sprite sizes, essentially combinations of 8, 16, 32, and 64 for width and height. In order to have sprites free of these constraints, you can make "meta sprites" out of multiple sprites. This brings other challenges, like proper horizontal flipping 😅

#gamedev #retrodev #pixelart

from @castpixel on bsky, a free tool for taking a circuit diagram and creating the model for a 3D-Printable mold that you shove copper tape into to create homemade electrically-sound PCB's for dirt cheap with no chemicals, really really really cool

https://castpixel.itch.io/pcb-forge

PCB FORGE by castpixel

3D printable Circuit Boards

itch.io

RE: https://mastodon.social/@obrhoff/116029803477496494

Building on this thought, I love moments where you buy an old cartridge and there's an existing save file on it. It's a little glimpse into another person's life, akin to words in the margins, underlined passages in a used book.

RE: https://mastodon.gamedev.place/@synapticsugar/115612806707107229

Agents of Groove is finally out! This is the first game for which I've done programming, design, writing AND music, over the course of *checks notes* close to three years!? I hope it will resonate with someone, but inevitably this is a huge milestone either way, and it'll always be special to me.