Tan Jian Ping

101 Followers
34 Following
27 Posts

Sharing my shader caching workflow for Godot 3.x🥳

It's cool that Godot 4.0 is finally released, but if you are still struggling with the lag caused by shader compilation in Godot 3.x, check out my solution:
https://github.com/imjp94/gd-shader-cache

#gamedev #indiedev #godotengine #madewithgodot

GitHub - imjp94/gd-shader-cache: Shader caching workflow for Godot 3.x

Shader caching workflow for Godot 3.x. Contribute to imjp94/gd-shader-cache development by creating an account on GitHub.

GitHub

I will be attending GDC 2023, let’s meet up and connect!🥳

DM or email to [email protected]

#GDC2023 #GDC #gamedev

Flat the curve!📈

Spent the whole week working on a custom shader cache solution

Both sides rendering in sync mode
Async mode does help, but it can still get as low as 40 FPS(~5 FPS in sync mode)

#screenshotsaturday #gaming #gamedev #indiedev #godotengine #madewithgodot

Gotta Go Fast!🌪️

Everything is faster in 0.2.3!
Lots of QOL improvement for smoother gameplay experience

For more details & changelog, see https://orb-square.com/posts/pingo-adventure-0.2.3/

Pingo Adventure v0.2.3

Gotta Go Fast!

Orb Square Studio

Better lifting animation🏋️

Object jiggling as the Pingo moving or jumping.
Faster pick up animation and support moving while picking things up

#screenshotsaturday #gaming #gamedev #indiedev #godotengine #madewithgodot

Timelapse of making my own mannequin⏰

I don't understand human topology and too lazy to model from a 2d image, so I took a shortcut by referencing directly from unreal & mixamo mannequin =P

Full video: https://youtu.be/F5Bm8o_n0N4

#gamedev #blender

3D Modelling Custom Mannequin Timelapse

YouTube

Made my own game ready mannequin🤖

Took a little break from main project and make a humanoid by referencing unreal & mixamo mannequin

Testing the rig with #jojo's bizarre poses

#gamedev #blender

Update No.2(兔), for the Year of Rabbit!🐰

0.2.2 added graphics settings & fixed all the critical bugs!

For more details & changelog, see https://orb-square.com/posts/pingo-adventure-0.2.2/

Pingo Adventure v0.2.2

Update No.2(兔), for the Year of Rabbit!

Orb Square Studio

First update for the Closed Beta! Yay!🎉

0.2.1 fixed most of the basic stuff and ensure a better gameplay experience, while eliminating all the annoying bits.

For more details & changelog, see https://orb-square.com/posts/pingo-adventure-0.2.1/

Pingo Adventure v0.2.1

First update for the Closed Beta

Orb Square Studio

Automate export of #GodotEngine project for specific platform 🤖

There's no option to "build all" for specific platform
So, I made a simple build script to automate it

Github gist: https://gist.github.com/imjp94/d4ec7e4f2be2b09e4804439c35649ed5

#gamedev #indiedev

Build script to help exporting Godot project.

Build script to help exporting Godot project. GitHub Gist: instantly share code, notes, and snippets.

Gist