Got another piece of VFX done for a new ability, take a peek!
Got another piece of VFX done for a new ability, take a peek!
This good boi took lots of figuring out, but got there eventually!
Timelapse coming once he's in-game - i.e. after retopo, bake, anim and scripting
Look, I did a vfx! What's really cool is that one texture aside, I didn't even have to leave the Godot editor. Peep the breakdown below!
Meshes are all built-in, noise is configured via the built-in FastNoiseLite, gradients are also built-in, and animations are done entirely in the editor.
Wind turbines add a little chaos. You'll probably not get hit by the blades, but if you do, you'll feel it 😄
Finally, turrets!
You can place them wherever and they will target hostile units, including creeps!
If you want to know how this good boi is made, I have the whole process on video, from start to finish!
Timelapse coming in two parts:
1. Concept and sculpt, tomorrow: https://youtu.be/LN9zc7p8HYI?si=qBe6fbenXJDT12KD
2. Retopo and anim, on Wednesday: https://youtu.be/0cobJpJ-MSo?si=ZQA1B8j40CC-FWS6