The Spring 2026 NetHackathon will take place on Friday, April 10th @ 12pm UTC (1pm GMT, 4pm EST, 10pm AEST)
For the full schedule and details go to https://nethackathon.org
| Website | https://327327.xyz |
| Geo Icarus (game) | https://geoicarus.net/ |
| my other games | https://copper-tunic.itch.io/ |
The Spring 2026 NetHackathon will take place on Friday, April 10th @ 12pm UTC (1pm GMT, 4pm EST, 10pm AEST)
For the full schedule and details go to https://nethackathon.org
The same is going to be true for artisanal hand coded indie games too right? Right?
Fun fact, you share your internet connection with about 32 of your neighbours. Their signal, your signal it's all the same.
The laser beam that fires down a single glass tube at the exchange is passively split and ends up at all of your houses, and your modem pulls out your individual signal from the mish mash with multiplexing, e.g. time division, where you get a tiny slice of beam time allocated to you.
I have no idea what sort of encryption is used or what sort of hackery is possible...
I am unreasonably happy with myself for writing this response to disclosing #AI use in #gamedev:
> I will take all the downvotes for this opinion, but if people are attacked for using SLAVE ORPHANS, that incentives those people not to disclose using it.
...
>Does it make sense to both go "fuck everyone who uses SLAVE ORPHANS" and "how dare people hide their use of SLAVE ORPHANS"?
Then again, I do have the luxury of being a hobbyist and not needing to make money.
If you had any doubt that the rise of LLM tools is a threat to F/OSS, even beyond the fact that its trained on it without permission, and is now frequently used to replace it (why import a battle-tested library when you can have an "agent" half-ass it?), people are now using LLMs to create derivative rewrites of open source projects to give them cover for bullshit relicensing attempts.
https://www.crikey.com.au/2026/03/02/anthony-albanese-john-howard-iran-war/
Albo will never be Howard, doesn't have the eyebrows for it.