Carter Anderson

@cart
1.9K Followers
46 Following
69 Posts
Creator of Bevy Engine. Gamedev / Programmer / Artist. Previously Senior Software Engineer at Microsoft.

At long last, my Next Generation Scenes PR is out for review! This will be a huge step forward for the flexibility and usability of #Bevy scenes. Stoked to finally get this in the hands of the people!

https://github.com/bevyengine/bevy/pull/23413

Today (well yesterday technically) is Bevy's fifth birthday! As always, I've used this as a chance to reflect on the past year and outline my hopes and dreams for the next year of #bevy:

https://bevy.org/news/bevys-fifth-birthday

Bevy's Fifth Birthday

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

If you've been curious about getting started with #rust or #opensource, I cannot recommend #bevy highly enough, as a friendly, skilled, welcoming space to learn and make something worthwhile. Go read https://bevyengine.org/learn/contribute/introduction/

The Bevy community has fundamentally changed my life: thank you all <3

Introduction

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Here is a followup to my previous "consolidate #Bevy microblogging" post, which includes our final decision:
https://github.com/bevyengine/bevy/discussions/18302

This is a hard, but important conversation that I think the #bevy community needs to have.

https://github.com/bevyengine/bevy/discussions/18150

It is time to consolidate on Bluesky · bevyengine bevy · Discussion #18150

The maintainers and I have been discussing consolidating our "microblogging social media presence". The current state of affairs is that we have an X account (previously known as Twitter), a Mastod...

GitHub

The Bevy Foundation is now a 501(c)(3) Public Charity!

This is huge news for us. Read our announcement post to understand why!

https://bevyengine.org/news/bevy-foundation-501c3/

Bevy Foundation is now a 501(c)(3) Public Charity

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Today is Bevy's fourth birthday! As always, I've used this as a chance to reflect on the past year and outline my hopes and dreams for the next year of @bevy

https://bevyengine.org/news/bevys-fourth-birthday

Bevy's Fourth Birthday

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

I've just published my proposal / status update / working group kickoff document for Bevy's Next Generation Scene / UI System. Curious what you all think!

https://github.com/bevyengine/bevy/discussions/14437

#bevy

Bevy's Next Generation Scene/UI System · bevyengine bevy · Discussion #14437

Preamble My vision for Bevy UI is largely a vision for better Bevy Scenes and an improved Bevy data model. The general angle is: Embrace the "Bevy data model" for both Scenes and UI. Fill in functi...

GitHub

#Bevy 0.14 is out now!

It features Virtual Geometry, Screen Space Reflections, Depth of Field, Motion Blur, Volumetric Lighting, Filmic Color Grading, Anisotropy, Auto Exposure, ECS Observers and Hooks, Animation Graph, Rounded UI Corners, Computed States, and more!

https://bevyengine.org/news/bevy-0-14/

Bevy 0.14

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Really enjoying how much more direct everything is with this approach. At some point I'll also start testing my Scene / UI improvements (bsn format + macro).