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Founder of ANTIRUINS studio. Making #dreamcast games.

Update on the top down rpg template for ANTIRUINS.

A (slow...) follow camera, some sprite animation, a switch behavior. I still need a some sounds and a NPC and that should be a good example for people wanting to develop on #dreamcast.

#gamedev #retrogame

Working on a new example / game template for my engine ANTIRUINS.

This simple top-down rpg-ish thing is only 61 lines of code.
gist.github.com/lerabot/32f8...

#dreamcast #gamdev #retrogamedev

@Adamski @SiegeFeathers sylverant is great! And I second Napple tales!
@Adamski End game orb right there
Sitting here pondering the Segagaga Game Orb.

Collision update in ANTIRUINS Engine.

Previous implementation was on the Lua side and only supported box shapes (AABB). New implementation is in C and supports any combination of collision between Circle and Boxes... and is MUCH MUCH faster ... (like almost 10x faster).

#dreamcast #gamedev

@Adamski Big fan of Starlancer, Phantasy Star Online, EGG.
@alex27 Well if you're into game dev, Love2D is great to start with. I also have the Programming in Lua book which I still reference now and then. Lua Programming Gem is a bit more niche but has some interesting tricks as well.
@alex27 You'll love it.... I hope :)