Added Add node, and comparisons node.
Fixed some bugs with how the pre-compiler was sorting each nodes.
Still have other nodes to make, but it's 'easy' to make new one.
Update on the docs soon for this :)
Join us! :))
https://linktr.ee/rpgcreator
RPG Creator is an alternative to RPG Maker that is opensource, free, and modular.
The software is still in development!
Created and worked on by one french guy.
Join our discord server to be notified of the progress of the software:
https://linktr.ee/rpgcreator
#RPG #Opensource #Software #Free #Indie
| Github | https://github.com/Ward727a/RPGCreator |
| Discord | https://discord.gg/4yfq4NNzs4 |
| Language | FR / EN |
Added Add node, and comparisons node.
Fixed some bugs with how the pre-compiler was sorting each nodes.
Still have other nodes to make, but it's 'easy' to make new one.
Update on the docs soon for this :)
Join us! :))
https://linktr.ee/rpgcreator
So, it has been sometime now, I worked a lot on this feature:
The Blueprint system (V2).
This (I hope) allow everyone to make easily new thing without code!
Lots of thing to say, so gonna make a itch post soon to explain it in more details :))
Generated C# code, will be compiled in a .dll file for better speed for launch :)
Join us! :))
https://linktr.ee/rpgcreator
We now have 4grid and 8grid based movement, fully integrated by a plugin (like all the movement system tbh) :)
(The small land of tiles is there for a reason, will talk about this soon :) )
Join us! :))
https://linktr.ee/rpgcreator
A quick video showing the the load/unload of a module and the addition of a fully custom layer type, renderer, and tool with a plugin!
The layer added will be used to place "spawn point" for player character.
Join us! :))
https://linktr.ee/rpgcreator
Collision are now working inside the game player!
Note: As everything, this is implemented with a module (aka plugin) so yes, you can make your own if you want to, or modify it :)
Join us! :))
https://linktr.ee/rpgcreator
Working on the collision editor for your tile-sets!
I tried to made it so it's easy, while allowing 'complex' scenario.
Small things still need to be added (like a delete and a full square button).
Join us! :))
https://linktr.ee/rpgcreator
Hey, so here is some update of the engine (with the new WIP UI!)
Nothing to say more than that, except that the previewing of the brush will come soon (to know where you draw!)
Join us! :))
https://linktr.ee/rpgcreator
Now that the GameUI is "integrated" with the multi-viewport system, I'm starting to remake the editor UI.
You can even add tool to the toolbar (that can be added via plugins) and more soon! :)
Join us! :))
https://linktr.ee/rpgcreator
Hey!
So I'm working on the Game UI / HUD framework for the engine :)
The first video show the drag system, with children component (🟩) following it's parent (🟥).
The second video show the component take full width of window, even when the window is resized.
Join us! :))
https://linktr.ee/rpgcreator
Hello!
I worked on the Stat and Stat Modifier and it's *kinda* ready! (Still thing to upgrade like stat scalable by level).
I also worked on a "helping" window to help you understand the engine.
Join us! :))
https://linktr.ee/rpgcreator