Update #5: New pickaxe animations were added when the player repairs a tile.
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| Website | https://pharmacybrain.com |
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Update #5: New pickaxe animations were added when the player repairs a tile.
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Update #4: The player can walk around and repair broken floor tiles.
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Update #3: Shadows and lights were added and the walking path is now a transparent highlighted color instead of a random tile.
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A* pathfinding works. Basic animations added. Player follows selected path on click and changes direction.
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Prototyping a new 2d #videogame called
@TornEthos
I #madewithunity. This is my first time implementing A* pathfinding.
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Pharmacy Survivor game update #6 ðŸ¦
UI improved, cursor visible, attacks are AoE, player takes damage.
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Pharmacy Survivor game update #5 ðŸ¦
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Pharmacy Survivor game update #4 ðŸ¦
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Pharmacy Outbreak game update #3
Basic animations, blending, and placeholder characters were added to help with visualization. This early prototype will be changing a lot.
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Pharmacy Outbreak game update; AI was improved and the infection can spread now. ðŸ¦
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