In my game, quests are represented as "Mental Notes."
You can see these notes on the map screen. 🗺️🔖
You can also see them on the items screen, on top of items that are part of a quest. 🌻🔖
Quests with no item yet will show an item wireframe. 🌐🔖
| Wishlist on Steam | https://store.steampowered.com/app/3734760/ |
| More Links | https://linktr.ee/micalpixel |
In my game, quests are represented as "Mental Notes."
You can see these notes on the map screen. 🗺️🔖
You can also see them on the items screen, on top of items that are part of a quest. 🌻🔖
Quests with no item yet will show an item wireframe. 🌐🔖
Did more testing with controllers the last 2 days (including Bluetooth stuff). Made some minor fixes and optimizations too, fixed some bugs. I now feel confident enough to update the Steam page with this:
🎮 Full Controller Support! 🎮
I've overhauled the System Menu for #MayGame. The options are now laid out in a grid and have character animations when active. The Map and Items menus are accessible as tabs, too.
Animations need fine-tuning but otherwise pretty happy with this.
Happy New Year everyone! 🎉
The first Developer Diary for "May and the Amazing Bouquet" is live on Steam! I talk about development in 2025, what's coming in 2026, and the game's current wishlist numbers!
https://store.steampowered.com/news/app/3734760/view/533244142396902085
I've seen some indie games with a built-in achievement-tracking screen and decided to make one too.
Not every gaming platform has an achievements system, so this would make sure everyone could experience it.
Originally made it with retro console games in mind.
But uhhh...
PC games have this thing called "Quit Program" which I hear is sorta important and required a few changes. 😁
RE: https://mastodon.social/@maygame/115753092566674455
I may have gone a bit overboard with this feature. 1000+ lines of code and all...
But I think custom controls are extremely important.
Forcing players to use a control scheme they're unfamiliar with is NOT a good first impression.
May and the Amazing Bouquet was part of
https://twitch.tv/jitspoe 's Indie Game #15Seconds Showcase!
Watch it and previews of 300 other indie games here:
https://youtu.be/yOUwfZ1N3VU
The save file screen for #MayGame is now fully functional.
Composed a small song for it and also several sfx using Furnace.
May's sprite will change depending where you are in the game.