I spent 10+ years learning to hand-code particles. Mostly I did this with #MEL in #Maya from 2000 to 2010. I was absolutely floored to find, in 2018, that #Insydium had their #nxParticles for #Cinema4D and that this made all my hand-coding unnecessary. It was amazing.

And then this week I am smitten all over again to find that #NeXus from Insydium is in beta for #Blender3D, with a #Linux released planned to be available shortly.

In so many ways this completes Blender as a full-feature #MotionGraphics toolset for me: particles, rendering, compositing, and video-editing.

Not that I am eager to try #freelancing again against the headwinds of #AIslop. However, if I had to, I know how to get a new show reel made and could do so with about 5 weeks on new material.

This all presumes that I am not running a small packaging brewery (which presently demands all of my resources).

I would welcome a successful #ExitStrategy from brewing.

https://www.youtube.com/watch?v=keZdUKP2U74

INSYDIUM NeXus Blender Preview

YouTube
@ambientspace Wow! This particle system looks amazing! I'm looking forward to other previews.