More Godot advice needed for Game_That_is_Like_Rogue:
How to store Data?
Unchanging lists to call from, such as Room Types, Loot Tables, Monsters, etc.
Global DataManager, holding Resources, that LootMaker and MonsterMaker etc can call on?

#gamedev #godot #rpg #gdscript #roguelike #godotengine #rougelight

@ArmouredWizard It probably depends on what you need it for, but I have a singleton that reads all of the resources from specific directories that I can then look up with an ID.