Lots of work still to do, but basics of Dungeon are working.
Proc Gen rooms + corridors, using Prim's Algo.
Not sure which bit to work on next. Probably the HUD/UI. I'll need an Inventory, Player Stats, Dungeon Level, etc.
If I build all the Placeholders modular, I can* simply** just*** drop in replacements as they get built.
*might **not simple ***maybe
#gamedev #godot #roguelike #godotengine #rpg #gdscript #rougelight
