#QuestionOfTheDay what's a piece of media/work that you wish had been a success/more successful/more appreciated by audiences or critics/etc because it would have encouraged the development of and interest in more works in the same genre or using a specific style/technique/mechanic/etc etc

#videogames #art #manga #anime #fiction #ttrpg #CCGs #movies #film #television #TV #comics #comicbooks #books #musicals #music #boardgames

@ami_angelwings a few things come to mind

tokyo xtreme racer - probably the best and most interesting way to build a street racing game, what with the health bars instead of times or lap counters, unfortunately left by the wayside because up until last year, all the games kinda sucked to play and none of them sold well at all

ace combat - considering how monumentally popular the latest game became compared to everything before it, this might seem odd to say, but the fact of the matter is there is not a single other story-focused arcade flight combat game out there that even comes close, and I think that's tragic, because it's such a fun type of game that's way more accessible than most people think, because they look at it and think "flight simulator" and instantly dismiss the entire concept

crimson skies - the peak of dieselpunk if you ask me, and practically nobody has even heard of it

teppu - I liked it a lot and I wish there was more like it, and I'll never not be mad that it got the axe

yokohama kaidashi kikou - the concept of iyashikei is absolutely not in short supply, but I do believe that the type which evokes feelings like this does
is in extremely short supply. too much iyashikei feels more like empty fluff than anything else, just pure escapism with little to no substance, but this one has a lot more going on and actually makes a lasting impact that sticks in your mind. I want more of that

every short story that offers a full and complete experience that doesn't need to be dragged on forever

last exile

the fediverse