#Hytale runs at 200 FPS on ultra settings for me which is fantastic.

Though I do have to drop the render distance to 386 Chunks, because otherwise it runs out of RAM loading chunks and commits die.

@krutonium i been learning what the modding (plugin) API is like. It's interesting they don't have official docs for it.
@sammypanda Very much so given the modding competition; But I guess for now they consider the efforts of the general public sufficient.
@krutonium it is pretty impressive what the community has put together and offered to each other 🥰
@sammypanda There's already remakes of some of the earlier Minecraft Mods like BuildCraft, and I saw an AE2-like as well!
@krutonium age of empires 2?? :O
@sammypanda That's AOE lol. AE2 is Advanced Energistics, basically an item storage and autocrafting mod.
@sammypanda (I do want to state for the record that nothing would actually prevent you from remaking AOE2 in this game; just time really.)
@krutonium my understanding of the architecture is so far from that though, my first step is probably to mess with the player.. like i wanna try making it so you spawn in with no playermodel
@sammypanda 🤔 I'm not 100% sure you could? Though I guess if you set it to an invalid model maybe?
@krutonium have ya played with the hytale modding much yet?

@sammypanda Not a ton, Java's not really my Jam, more C#, but from what I've seen it should be pretty reasonable to do just about anything you can decide you want to.

I'm intrigued by how much the client is just a blank slate for the server.

@krutonium i wish C# was more my jam than java, but i dont have the usecase that calls for C# so i never really picked it up.

But if i was C#-head id probably be able to be full-time employed smh~

I think the Hytale plan is a lil audacious xD like they have to implement so many systems that work with so many edge cases... that's hard. Then on top of that having some kinda client prediction or responsive client implementations of things so it's not all annoyingly latent? Idek how that part works while preserving security and such. It's all pretty interesting. afaik Polytoria/Roblox is structured this way? But they are undeniably janky.

@krutonium I find it wild how well it runs, except… specifically while farming my laptop massively overheats. Like only when I’m standing in my field, never at any other time. Very strange.

@jnkrtech It helps that the client is written in .NET, which doesn't suffer nearly as much as Java does when it comes to performance lol.

As for overheating in the field... Maybe it's because of the crops themselves? I have no idea, that's a weird one.

@krutonium yeah, it’s very strange. I don’t know if it’s a graphics card thing or a CPU thing