Hope you like slop in your slop: Nvidia's DLSS 5 AI-infused tech transforms pixels with photorealistic lighting and materials

DLSS 5 is on track for a Fall 2026 debut and replaces a game’s original textures with AI-inflused versions to make them hyperreal. Or, out of one uncanny valley and into another!

Nvidia debuts DLSS 5 for increased visual fidelity in games — AI-infused tech transforms pixels with photorealistic lighting and materials

DLSS 5 is on track for a Fall 2026 debut

Tom's Hardware

I think they took this to heart

I’m suing you for the brain damage I got by looking at this
if it helps, iirc the image on the right was made in a circlejerk subreddit making fun of chuds, but then it got taken seriously by real chuds on twitter
Problem with gritty grim-dark games is that not enough people have Mar-a-Lago face and stage lighting.
There are men out there with so little connections to real women who truly think that a girl should always wear makeup, regardless of time and circumstances.
  • Angry at women for not doing up hair/makeup daily

  • Thinks hair/makeup is a trap to trick men into treating you like a human being

You get both from the same chud online influencers

Games should have a setting that toggles between real textures to whatever is on the right

It should be a toggle between:

“Real textures” - “I think women are objects”

I mean, I don’t think this current tech does anything to materially objectify the subject (any more than the original). What it does is to smooth and brighten certain artifacts.

That might genuinely be a benefit in a game with poorly rendered models or bad lighting inherent to the game. But Resident Evil doesn’t have this problem. They made an explicit choice in setting the scene as dirty, cloudy, and grim. This modeling reversed that for everything, not just the lady bits. You’re going to have zombies and Scagdead and Lickers all brightened up and polished.

That might genuinely be a benefit in a game with poorly rendered models

No.

As for the rest, yes.

Incels should never be hired for anything involving women.

Why use AI to generate a frame every 8.3ms when you can just pay a person to generate a frame every 8.3ms, ez.

AI bros are so stupid.

Also, they had this running on two 5090’s in a SLAI mode.

So not only will they be shitting all over the game designers and artists design with AI slop, you’ll have to buy two top of the line cards for the privilege to have that slop served to you.

That is what they were doing for this test but that is not what will be required to run this once it releases. At least, that’s what they’re saying now
I read that as “two slop of the line cards” and I’m not even mad about it. I think it works.
Are novideo even making 5090s anymore?
No way this is real! Right?
Sadly, it’s real. Direct from Nvidia: …nvidia.com/…/nvidia-dlss-5-delivers-ai-powered-b…
NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

NVIDIA Newsroom
People in this thread seem to think this is “AI slop” when they could stop for a second and read the title - this isn’t even changing geometry, that’s the thing. You can take this and run a photorealistic Cyberpunk 2077 without having to be stuck in some weird daylight fog environment, but it only really benefits games made for raytracing and the people willing to throw their money away for shiny thing. Then again, DLSS did this so it might even be worthwhile if people are willing to tone down their resolutions and have no moral qualms about continuing to support one of the worst offenders in the AI bubble…
DLSS is Magic, and This Proves It.

YouTube

Tried it with an old Simpsons game. The result is amazing!

Insanely impressive that it’s able to do that in real time.

If it’s doing it on the video, yeah, though I’m sure they’re using the absolute best hardware available.

But it would be a lot more effective to run it on the flat texture assets themselves.

Dual 5099’s so probably standard on more mid range GPUs in a few more generations.
It’s going to be interesting to see what and when it generates detectable artifacts. Reminds me of this: www.youtube.com/watch?v=DKCyk3CeUFY
DLSS is Magic, and This Proves It.

YouTube
Not at all, tiktok does the same on a phone…
Ah, yes, because shiny graphics that require the absolute peak of expensive gaming GPUs is totally going to get people to take out a mortgage to look at the incredible post-processed details that change every time you look at them. \s
Before people start going braindead circlejerk, the way it’s working is by changing lighting only, it isn’t changing geometry, making about 90% of the memes people are replying with wrong. Basically works best with games that have high resolution raytracing modes (like Cyberpunk) and on PC rigs people can no longer really afford.

DLSS 5 fundamentals are based on a new real-time neural rendering model that greatly ramps up photorealism in games by combining “photoreal lighting” and lifelike materials.

It’s also effecting materials, such as the skin on her face in the example.

Unreal Engine Material Properties | Unreal Engine 5.7 Documentation | Epic Developer Community

Material Properties in Unreal Engine define how a Material can be used and how it interacts with incoming light.

Epic Games Developer
If the picture in the article is a true real representative of DLSS5, the hair texture is obviously different and has been changed. The DLSS5 picture even has a slightly different hairstyle.
I think you think you are making an argument, but the hair is the best example. The strands haven’t been changed a bit, all the unique curls, all there. Generative AI would have changed that big time.

Wtf is with this editorialized title and these comments? This isn’t generative AI using an LLM. Games that have been “upscaled” and “enhanced” in the past 10 years have likely gone through a similar process, just not in real time.

And instead of charging you another $90 to get it for an individual game you already own, you get it with a driver update for a bunch of games, on an opt-in basis.

First, AI “only does the lighting, i swear, guys!”
Far from the first circlejerk slop, tho.

Your usage of “slop” is really confusing.

But i understsnd what you’re saying (i think).
Hopefully you find someone to discuss with!

Is that so? Thank you for your constructive criticism. No I was not interested in a discussion, but I was under the impression that neither were you. My support for AI slop is conditional and rather minimal, but I do not believe the concept applies here. Thank you for your laughter, it brings joy into the thread.

Hope you like slop in your slop

What does this even mean?

DLSS applies upscaling to video games. So, even if we buy the “call anything made by AI ‘slop’” meme then wouldn’t the headline be ‘Hope you like slop in your video games’?

Some people are so anti-AI-brained that they don’t even make sense. I’m just picturing the OP going back and forth trying to wedge the word ‘clanker’ in there somewhere but giving up and posting this nonsense instead.

Slop in slop = AI textures fed into DLSS

First fake frames, now fake textures

That’s…it. You just didn’t get it, my man…

my brother in… elipses…

…if I don’t get it… after you’ve… explained… it.

Wouldn’t… that be your… problem?

Isn’t this just upscaling?

edit: No. It really isn’t.

No, its a stylistic filter. Like turning an image into an oil painting filter as a comparison, not just upscaling the resolution.
Slop: The work is not handcrafted, therefore it is slop. Especially if the results are not natural that fits the game or has problems. Or do you think the artist goes through each result and adjusts it? No? Then it is slop by definition.

Every slightly reasonable response in this thread was downvoted.

The lemmy hate train must chug on.