Hope you like slop in your slop: Nvidia's DLSS 5 AI-infused tech transforms pixels with photorealistic lighting and materials

DLSS 5 is on track for a Fall 2026 debut and replaces a game’s original textures with AI-inflused versions to make them hyperreal. Or, out of one uncanny valley and into another!

Nvidia debuts DLSS 5 for increased visual fidelity in games — AI-infused tech transforms pixels with photorealistic lighting and materials

DLSS 5 is on track for a Fall 2026 debut

Tom's Hardware
No way this is real! Right?
Sadly, it’s real. Direct from Nvidia: …nvidia.com/…/nvidia-dlss-5-delivers-ai-powered-b…
NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

NVIDIA Newsroom
People in this thread seem to think this is “AI slop” when they could stop for a second and read the title - this isn’t even changing geometry, that’s the thing. You can take this and run a photorealistic Cyberpunk 2077 without having to be stuck in some weird daylight fog environment, but it only really benefits games made for raytracing and the people willing to throw their money away for shiny thing. Then again, DLSS did this so it might even be worthwhile if people are willing to tone down their resolutions and have no moral qualms about continuing to support one of the worst offenders in the AI bubble…
DLSS is Magic, and This Proves It.

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