I just released Flecs v4.1.5! https://github.com/SanderMertens/flecs/releases/tag/v4.1.5

Highlights:
- New hierarchy storage for asset trees
- Fuzzing-powered hardening (1.5k new tests since 4.1.4!)
- C++ convenience improvements

#flecs #ecs #gamedev #indiegame #videogames #IndieGameDev #indiedev #indiewatch

Release Flecs v4.1.5 · SanderMertens/flecs

Highlights New non-fragmenting hierarchy storage which significantly boosts asset hierarchy performance. Reduced binary footprint of C++ component registration Lots of hardening bugfixes for issue...

GitHub