So I have this floating thing now. I get the height of the water shader at a given point, then I have some probes and based on their position I apply a force to the rigid body. Why is the rigid body going only up and down and doesn't rotate at all?? I can't figure this out. Video in the next toot.

#Help #Godot #GodotEngine #GameDev #Paraploimos

@patatabravajocs you should calculate height for each probe global position, not for their parent global position ;P
@surreal you're absolutely right! I knew it was a dumb mistake! Thanks!

@patatabravajocs @surreal Stunning! I may ask you for some help in the future hehehe

PS:

Please allow quoting! I want to share your cool stuff!

@YoSoyFreeman @surreal sure, ask whatever! I'll try to see the configuration of quotes but I don't remember disabling them, in the meantime you can good old boost or copy paste!