This much was obvious before, but Vision Pro has a massive input problem: text entry and editing *sucks*.
I still think the platform would benefit greatly from a combined keyboard/trackpad accessory, purpose-built, and that's the kind of thing Apple could and should build
Something that slipped my mind is that you can AirPlay iPad and iPhone screens to the Vision Pro, which is kind of cool. Sadly, it doesn’t support any kind of touch handling
I do wish you could capture multiple Personas and swap between them at will. Business, casual, etc
It is abundantly clear that Vision Pro is a developer kit, and the software and platform should have a 'beta' label. There are many big problems that need to be solved, and they will still take years of effort. Should it exist? Absolutely. There should be a high-end headset, a 'cheap' headset, and whatever happens with glasses — these are all different products, and they'll drive the ecosystem forward in different ways. Above all, Apple, start making peace with developers. Give them kits, and $
Every Apple Developer should be able to log into the developer site and order Vision Pro hardware, light seals in any size, and the developer strap. In every country.
It boggles the mind that they haven't taken this step already
FB20871373 — Every developer should be able to order Vision Pro from the developer site, in any country
#radars
I had a lot of complaints about the original version of visionOS, but they have addressed pretty much all of my most-critical feedback in the OS releases since. If they actually had a good-enough relationship with developers to fill this thing with software, it would be an incredible computing device.
With an empty App Store, though, it’s still merely an expensive toy. There are so many ways they could have fixed that in the time since launch, Apple just need to get over themselves…
3D RealityKit content in visionOS is kinda shocking. It feels real, completely believable. Like there’s a physical object floating in front of me. The way it reacts to light is wild, and how it reflects the view out of my (irl) window. I am shook
The more time you spend in visionOS, the more you fool your brain into thinking that these floating windows are physical objects in real space. The visual quality is that good. It's like a superpower, being able to summon 'UI' everywhere you go
I’m using Moonlight, which works pretty well, but I really wish I had Windows Virtual Display on visionOS as well as Mac Virtual Display so I could have both my Windows and Mac monitors side by side like in real life
I really love visionOS 26's ability to snap and align windows to flat surfaces, like walls, or monitors. Makes it really easy to replace my real displays with virtual displays
Seeing your own apps floating in augmented reality is a deeply emotional experience. I made this? Holy shit.
I’m really falling in love with visionOS, you guys
The Disney environments make me wonder what Pixar could do if they made a 'movie' (short, stage play, etc) entirely in RealityKit. The Monsters Inc Scare Floor makes me feel like I'm *in* the movie. Not in VR.
There is a level of fidelity here that's impossible to describe without being there yourself. No pixels, no discernible textures or polygons. You're just… there
Testing my apps from the top of a mountain feels kinda profound 😂
Speaking of which, I did bringup on my Broadcasts 4 codebase on visionOS, which was something I wasn't planning anytime soon
Not me wishing the visionOS moon environment actually had a moving, accurate starry skybox shader that syncs with the time of day. You can tell it's a flat texture, which is unsurprising
I've also tried to summon the visionOS Control Center via gesture in real life, or things from across the room 💀
This is the new forgetting your Mac doesn't have a touchscreen
I know plenty of people have complained about it, but it's a little infuriating to do visionOS development with Mac Virtual Display, because every time you build and run the app is spawned where you're looking (i.e. on top of the Mac) instead of where you last carefully positioned it.
I really hope they anchor that between runs in the future
Speaking of development — I'd kinda forgotten, but I have multiple [near-]release-quality apps ready to go for visionOS that I just never shipped, and actually seeing them here in-headset kinda gives me the urge to go for it
One area that visionOS really needs to improve in is occlusion. It's good, but it's not great, and it can be very distracting. Any time a virtual window clips objects in the real world, you're taken right out of the illusion. I envision a future version of the software that uses gaussian splatting perhaps to precisely mesh out your room to make this much better
There's a genuine disappointment at being back in the real world after using and working in visionOS for a few hours 😂 You get really used to being able to summon apps everywhere you go, and grab and fling windows to/from the next room over
Now this is multiwindowing
Vision Pro battery life is so short that there's no time to have battery anxiety. If you're sitting at a desk, you probably want it plugged in in your pocket. You have enough time to walk around the house a bit, maybe cook a meal (which I've done, of course), but then it's wall time again.
Fortunately it charges pretty quickly, and doesn't discharge if used while plugged in.
Granted, my unit has a 2 year old battery, but somehow I doubt it's been used continuously for 2 years 😂
I had thought visionOS' guest mode might actually have its own user data if not a full-on account, but no it's just a temporary hand/eye config, an app ID filter, and automatic mirroring. All your data are belong to guest
So, so much of the visionOS experience could be vastly improved if Apple just convinced Netflix and YouTube to release their native apps.
Two companies.
Apple, you can figure out a deal with two companies, surely? Don't you have a master negotiator SVP? Why would you spend 7 years and billions of dollars developing a product and not be able to convince two partners to ship apps they already have?
Speaking of visionOS experience, SurfBoard (the visionOS shell) continues to go down multiple times a day on 26.0.1. I'll have to see if 26.1 fixes that next week, but right now it feels like there are fatal memory leaks in the OS that can bring it down way too easily. It happens more often with RealityKit scenes and 3D content, but not always. And not all apps/widgets come back up where they're supposed to, if at all
Granted I have been using visionOS for like six or more hours a day all week, and that tends to highlight things like memory issues…
visionOS feels more real than real life
I happened to be logged in to my US account on visionOS and I came upon a link to the immersive Metallica concert, so I gave that a try…
Probably the best concert experience I will ever have in my life. Absolutely incredible.
It's a mix of stage close-ups, on-rails panning drone shots, crowd close-ups, arena shots, and some vignettes. You could literally count the hairs on James Hetfield's arm, reach out and touch the plectrums on the mic stand, or recognize every phone model in the crowd
I listened to a lot of Metallica in my youth; there's a moment where a member of the crowd gets to sing close up to the band, and then the focus shifts elsewhere, but if you linger on the guy in the audience instead you see him collapse with emotion as everybody around congratulates him. Having something preserved like that in such a high fidelity brings a tear to your eye
I do want to know how many times that poor lady had to cross that highline so that Apple got all the camera angles it needed 😅
As easy as it might be to speculate on the demise of Apple's AR/VR ambitions based on the sales numbers of the Vision Pro, actually using it, seeing what they've done, seeing what they're still doing behind the scenes in both the media production and in the developer space, I think this platform is going to be around for a very long time. Using it feels profound, and that'll only become more obvious as it gets more accessible in future form factors and price points
To use Vision Pro optimally, you need an empty room with a standing desk, with only a keyboard and trackpad on it. And great lighting 😂
I am definitely not so lucky
Apple's AI-spatialized photos in visionOS 26 look so convincing that you no longer need actual Spatial Photos to exist. They're almost like real life
Also something that’s incredibly impressive is the spatially-consistent window anchoring, even in vast outdoor spaces. I can place a window somewhere outside, then walk around the garden with the dog, and when I come back to my original position the window is right where I left it
Not to say it’s perfect, of course. Widgets tend to drift by a couple inches in between sessions, and like to levitate off the walls. But still
Widgets on visionOS can work very well as app launchers that you can keep around the house rather than leaving app windows open. Apps spawn right on top of their widget when invoked.
This kind of widget isn't something apps do by default, though, but now that I've realized the benefit I think it's something I should plan to include for all of mine.
The smallest widget size though is still 3x too big — about 40x40cm — so you can't exactly have a bunch sitting on your desk
The outward-facing display on Vision Pro does serve a purpose — the Persona capture UI is particularly impressive. But it certainly didn't need to be the expensive holographic monstrosity it is now, and it doesn't need to ever show your eyes. I feel like you could replace it with a flexible OLED instead and save a ton of hardware
First software update LFG!