Laying down some more ground work for the UI. The infantry/vehicles/upgrades options are locked until you build the required structures. 🔒🔓

#godot #rts #indiegame #indiegames #indiedev #indiegamedev #gamedev #solodev #gamedevelopment

@TheDevBlog Nice! If you don't mind me asking, how do you reflect on changing engines after a few weeks?
@hankruiger thanks Han!! Honestly, I wish I would have changed engines much much earlier. Bevy was fun, but I don't think it's viable yet for making commercial games. Godot took some getting used to, but it was pretty easy. I honestly started laughing several different times because of how easy it was to implement things in Godot that would have taken me hours to do in bevy.